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- aoc = Poison, somnolence, [[yuan-ti]] | [[Category:Poison]]290 bytes (32 words) - 19:06, 20 July 2013
- ...ct, via a melee weapon, unarmed strike, or natural weapon. Generating the poison is a swift action. ...o prevents the poison from affecting the wearer, and allows her to use the poison herself at a later time.2 KB (253 words) - 22:44, 27 June 2013
- ...t living things, it's well-enjoyed by many fiends, thanks to their natural poison immunities. Kynine is usually found for 40-60 gold per bottle in areas whe420 bytes (68 words) - 16:42, 12 March 2015
- melee1 = bite +13 (2d6+7 plus poison and grab) | feats = Ability Focus (poison), Following Step, Improved Initiative, Skill Focus (Stealth), Step Up |1 KB (132 words) - 23:06, 20 June 2013
- melee1 = sting +11 melee (1d8+4 plus poison), bite +12 melee (2d8+4 plus grab), 2 wings +6 (1d8+2) | feats = Ability Focus (Poison), Dazzling Display, Improved Initiative, Skill Focus (Intimidate), Weapon F1 KB (151 words) - 01:53, 25 July 2013
- range1 = spit +7 touch (poison) | satk = poison spit |3 KB (386 words) - 22:28, 3 December 2020
- * '''Poison Use (Ex):''' Drow are skilled in the use of poison and never risk accidentally poisoning themselves.1 KB (214 words) - 01:00, 22 November 2010
- [[Category:Poison]]589 bytes (80 words) - 19:04, 23 September 2013
- specsave = +4 vs. poison | 0—''daze'', ''detect poison'', ''flare'', ''light'' |3 KB (326 words) - 04:24, 23 December 2011
- * '''Elemental traits:''' Immunity to bleed, paralysis, poison, sleep effects, and stunning. Not subject to critical hits or flanking. Doe1 KB (220 words) - 15:49, 20 May 2017
- ...oristro attack as is commonly believed, but rather the result of a special poison of her own creation able to effect even fiends; few believe such claims, ho [[Category:Poison]]4 KB (744 words) - 15:12, 20 May 2017
- imm = electricity, fire, poison | ...ash;''lesser globe of invulnerability'', ''mind poison'' (DC 28), ''spider poison'' (DC 28), ''stoneskin'', ''wall of fire''<br>6 KB (929 words) - 15:12, 20 May 2017
- ...k are of small size, with +2 Dexterity and +2 Constitution, are skilled in Poison Use and never risk poisoning themselves. This replaces Hold Breath, Medium8 KB (1,178 words) - 16:22, 20 May 2017
- imm = fire, poison |2 KB (230 words) - 16:29, 7 September 2011
- specsave = +4 vs. poison; +4 resistance vs. evil |2 KB (243 words) - 14:06, 14 October 2014
- imm = fire, poison |2 KB (242 words) - 01:04, 14 April 2019
- ...this aeserpent's venom for the next 24 hours. This ability is considered a poison with respect to all spells and effects.2 KB (308 words) - 15:55, 28 April 2017
- ...need to sleep, eat, breathe, and are not affected by mortal frails such as poison, tiring, or old age, though they suffer from wear and tear over the ages. T3 KB (478 words) - 16:11, 20 May 2017
- imm = poison |2 KB (258 words) - 16:57, 6 July 2011
- * '''Healthy''' Gnolls gain a +4 racial bonus to Fort saves vs Poison or Disease * '''Healthy:''' Flind gain a +4 racial bonus to Fort saves vs Poison and Disease (including magic).7 KB (1,107 words) - 16:17, 20 May 2017