Ursinal/pf
Ursinal
CR 10 (9600 XP)
Always NG Large outsider (Extraplanar (Elysium), Good, Guardinal)
Init +6; Senses darkvision 60 ft., detect evil, detect magic, low-light vision, see invisibility; Perception +19
Defense AC 25, touch 12, flat-footed 22 (+2 Dex, +1 dodge, +13 natural, -1 size)
hp 110 (13d10+39)
Fort +11, Ref +10, Will +11; +4 vs. poison
Defensive Abilities uncanny dodge DR 10/evil or silver Immune electricity, petrification Resist cold 10, sonic 10 SR 21 Offense Speed 30 ft. Melee 2 claws +17 (1d6+5 plus grab), bite +17 (1d8+5) Space 10 ft.; Reach 10 ft.
Spell-Like Abilities (CL 12th; concentration +16; ranged touch +15): Constant—detect evil, detect magic, see invisibility, speak with animals At will—aid, daylight, deep slumber (DC 17), detect thoughts (DC 16), dimension door, dispel magic, hold monster (DC 19), magic circle against evil (self only), magic missile, polymorph, solid fog Wizard Spells Prepared (CL 12th; concentration +17): 6th—envious urge, mass suggestion 5th—Merciful cone of cold, dismissal, teleport Statistics Str 20, Dex 14, Con 17, Int 20, Wis 17, Cha 18 Feats Combat Casting, Dodge, Improved Initiative, Merciful Spell, Skill Focus (Knowledge (Planes)), Spell Focus (Enchantment), Spell Penetration
Skills Appraise +18, Diplomacy +20, Heal +16, Intimidate +17, Knowledge (Arcana) +21, Knowledge (Local) +21, Knowledge (Planes) +27, Knowledge (Religion) +21, Perception +19, Sense Motive +19, Spellcraft +18
Skill Points 143 Languages Abyssal, Celestial, Common, Draconic, Infernal; speak with animals, truespeech SQ lay on hands (6d6, 10/day, as a 13th-level paladin) Ecology
Environment Outer Planes
Organization Solitary
Treasure standard
Special Abilities |
Uncanny Dodge (Ex): While on Elysium, ursinals can react to danger before their senses would normally allow them to do so. They retain their Dexterity bonuses to Armor Class even when caught flat-footed. They lose this ability on other planes.
Reference
- Book of Exalted Deeds, pp.174-175