Air genasi/pf: Difference between revisions

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* '''Outsider:''' Air genasi are native outsiders.
* '''Outsider:''' Air genasi are native outsiders.
* '''Languages:''' Air genasi begin play speaking Common and Auran.  Air genasi with high Intelligence scores can choose from the following: Aquan, Ignan, Sylvan, and Terran.
* '''Languages:''' Air genasi begin play speaking Common and Auran.  Air genasi with high Intelligence scores can choose from the following: Aquan, Ignan, Sylvan, and Terran.
* '''Level Adjustment:''' +1.

Revision as of 09:41, 7 November 2009

Air Genasi, 1st-level warrior
CR 1/2 (200 XP)
Often N Medium outsider (extraplanar (Air), air, native)
Init +1; Senses Darkvision 60 ft.; Perception -2
Defense
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 armor)
hp 5 (1d10+0)
Fort +2, Ref +1, Will -2; +1 against air
Immune gas, drowning, suffocation
Offense
Speed 30 ft.
Melee Rapier +2 (1d6)
Space 5 ft.; Reach 5 ft.
Spell-Like Abilities (CL 1stth; concentration Expression error: Unexpected < operator.Expression error: Unrecognized word "st".):
1/day—levitate
Statistics

Str 10, Dex 13, Con 11, Int 14, Wis 7, Cha 8
Base Atk +1; CMB +1; CMD 12

Feats Weapon Finesse
Skills Acrobatics +2, Escape Artist +2, Knowledge(Planes) +3, Stealth +2
Skill Points 4
Languages Common, Auran
Usual Gear rapier, leather armor
Ecology
Environment Any
Organization Solitary
Treasure Standard
Special Abilities

Air Resistance (Ex): Air genasi gain a +1 racial bonus on all saving throws against air spells and effects. This bonus increases by +1 for every five additional levels the genasi attains. Air genasi do not breathe, so they are immune to most gas attacks, drowning, and suffocation.

Racial Traits

  • +2 Dexterity, +2 Intelligence, -2 Wisdom, -2 Charisma: Air genasi are quick of hand and sharp of wit, but easily distracted and arrogant.
  • Medium: Air genasi are Medium creatures and have no bonuses or penalties due to their size.
  • Normal speed: Air genasi have a base speed of 30 feet.
  • Darkvision: Air genasi can see in the dark up to 60 feet.
  • Spell-Like Ability: Air genasi can use levitate once per day as a spell-like ability. The caster level for this ability equals the air genasi's class level.
  • Air Resistance (Ex): +1 racial bonus on saving throws against all air spells and effects. This bonus increases by +1 for every five class levels.
  • Breathless: Air genasi do not breathe, so they are immune to drowning, suffocation, and attacks that require inhalation.
  • Outsider: Air genasi are native outsiders.
  • Languages: Air genasi begin play speaking Common and Auran. Air genasi with high Intelligence scores can choose from the following: Aquan, Ignan, Sylvan, and Terran.