Azer/pf: Difference between revisions

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==Racial Traits==
==Azer (28 RP)==


* '''+2 Strength, +2 Dexterity, +2 Constitution, +2 Intellegence, +2 Wisdom, -2 Charisma.'''
* '''Ability Score Traits''' Standard (+2 Str, +2 Int, -2 Cha) (0 RP)
* '''Medium:''' Azers are Medium creatures and have no bonuses or penalties due to their size.
* Advanced Constitution (+2 Con) (4 RP)
* '''Normal Speed:''' Azers have a base speed of 30 feet.
* Advanced Dexterity (+2 Dex) (4 RP)
* '''Darkvision:''' Azers can see in the dark up to 60 feet.
* Advanced Wis (+2 Wis) (4 RP)
* '''Tough Skin:''' Azers have a +6 natural armor bonus.
* '''Type:''' Outsider (Fire) (3 RP)
* '''Heat (Ex):''' An azer generates so much heat that its mere touch deals an additional point of fire damage. An azer's metallic weapons also conduct this heat.
* '''Size:''' Medium (0 RP)
* '''Special Qualities:''' Immunity to fire, spell resistance equal to 13 + class level, vulnerability to cold.
* '''Base Speed:''' Normal (0 RP)
* '''Languages:''' Azers begin play speaking Common and Ignan. Azers with high Intelligence scores can choose any of the following bonus languages: Celestial, Infernal, or Terran.
* '''Languages:''' Standard (0 RP); Azers begin play speaking Common and Ignan. Azers with high Intelligence scores can choose any of the following bonus languages: Celestial, Infernal, or Terran.


==Reference==
===Defense Racial Traits===
[http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/azer d20 PF SRD]
 
* Elemental Immunity (Fire) (4 RP)
* Improved Natural Armor (+6 natural) (6 RP)
* Spell Resistance, Greater (SR 11+CL) (3 RP)
 
===Offense Racial Traits===
 
* '''Heat (Ex):''' An azer generates so much heat that its mere touch deals an additional point of fire damage. An azer's metallic weapons also conduct this heat. (2 RP)
 
===Senses Racial Traits===
 
* Darkvision 60 ft. (0 RP; type)
 
===Weakness Racial Traits===
 
* Elemental Vulnerability (Cold) (-2 RP)

Latest revision as of 17:07, 24 July 2013

Azer (28 RP)

  • Ability Score Traits Standard (+2 Str, +2 Int, -2 Cha) (0 RP)
  • Advanced Constitution (+2 Con) (4 RP)
  • Advanced Dexterity (+2 Dex) (4 RP)
  • Advanced Wis (+2 Wis) (4 RP)
  • Type: Outsider (Fire) (3 RP)
  • Size: Medium (0 RP)
  • Base Speed: Normal (0 RP)
  • Languages: Standard (0 RP); Azers begin play speaking Common and Ignan. Azers with high Intelligence scores can choose any of the following bonus languages: Celestial, Infernal, or Terran.

Defense Racial Traits

  • Elemental Immunity (Fire) (4 RP)
  • Improved Natural Armor (+6 natural) (6 RP)
  • Spell Resistance, Greater (SR 11+CL) (3 RP)

Offense Racial Traits

  • Heat (Ex): An azer generates so much heat that its mere touch deals an additional point of fire damage. An azer's metallic weapons also conduct this heat. (2 RP)

Senses Racial Traits

  • Darkvision 60 ft. (0 RP; type)

Weakness Racial Traits

  • Elemental Vulnerability (Cold) (-2 RP)