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  • domain = Animal, Knowledge, Nobility, Travel, Trickery |
    3 KB (508 words) - 03:21, 19 June 2014
  • ...ginal targets. (There are some exceptions, as always — if forced to travel through a large amount of solid matter, spell crystals will shatter midway
    4 KB (598 words) - 18:15, 27 July 2013
  • ...erry business for goods and passengers alike taking people across Bytopia; travel on foot is possible, but hazardous. For the most part, it's the pastures o ** [[Baervan Wildwanderer]] - Forests, travel, nature
    8 KB (1,214 words) - 20:28, 16 March 2016
  • ...eps a good distance from the jungles, and is careful about the razorgrass, travel through these parts of Cathrys can be almost peaceful. And though the loca
    4 KB (588 words) - 16:20, 20 May 2017
  • Travel into Glorium is most easily accomplished by setting off on the Sea of Basil ...e can possibly swim into it, this would obviously be quite dangerous; most travel here is by ship, a far less dangerous prospect than it sounds. Though the
    7 KB (1,234 words) - 15:34, 20 May 2017
  • ...rom the Prime by [[lizardfolk]] travelers in the early days of crossplanar travel during early attempts at colonization, when it was thought that the local f
    3 KB (558 words) - 21:25, 10 June 2013
  • ...re layers, away. However, even the normal risks of Styx travel aside, this travel can be difficult, as the pattern of the Styx' flow across and within the cu
    15 KB (2,539 words) - 20:58, 7 June 2017
  • ...stand-in for sight, carries extraordinarily well here. A single sound can travel miles if not more, though identifying the exact source of a noise can be tr ...far more mercurial, they can be far stronger as well. A given current can travel dozens of miles an hour, sweeping up those within it that likely don't have
    9 KB (1,523 words) - 20:32, 16 March 2016
  • ...n the negative quasielemental planes researching the nature of entropy, or travel the multiverse adding to chaos where they can, a Sinker is given nearly ful ...Sealt these days) the long way about, not via portal but instead via solo travel across the citadel's plane. If they can survive that journey, they then mu
    12 KB (2,044 words) - 22:08, 17 October 2014
  • ...the Travelers' Way; an effect whereby those who do good deeds along their travel will find themselves quickly arriving at their destination, while those who
    4 KB (566 words) - 04:54, 20 September 2016
  • ...t at right angles to the rocky surface. This, as could be expected, makes travel quite risky but for the occasional "trade route" — the local name for
    4 KB (726 words) - 14:33, 12 December 2010
  • ...a higher layer than Lunia without such acts, and the further one wishes to travel towards [[Chronias]], the more difficult or the more personal this self-dis
    9 KB (1,337 words) - 01:20, 17 July 2013
  • ...ggy shorelines of that layer. [[Pelion]] can also be reached here through travel, though this is far more difficult; some few islands bear underground ruins
    4 KB (743 words) - 16:20, 20 May 2017
  • domain = Charm, Darkness, Death, Evil, Travel |
    4 KB (689 words) - 00:28, 17 September 2013
  • | [[Phoenix]] || || planewalking, portals, travel || Unknown || Slain by unknown rivals
    6 KB (765 words) - 21:50, 23 April 2017
  • ...ay Carceri holds more orbs than the Abyss holds layers. The only means of travel between these orbs is flight, though those that cannot do so with their own
    11 KB (1,764 words) - 20:22, 17 May 2017
  • ...esis, able to breathe without trouble in both water and air. They can even travel on land if need be, though incredibly awkwardly, writhing like a snake with
    5 KB (835 words) - 08:50, 31 March 2019
  • ...tands, as with many former gate-towns, as the first point of entry to most travel to the plane, located just a few dozen feet from the portal to [[Excelsior]
    5 KB (792 words) - 15:57, 20 May 2017
  • [[Category:Travel]]
    5 KB (906 words) - 15:04, 20 May 2017
  • ...the world of [[Rublia]]. On this world, relatively unaccustomed to planar travel and with little in the way of magical lore, her stature and vast magical po
    6 KB (966 words) - 18:46, 3 June 2017
  • '''Shadow Jump (Su):''' A darkweaver can travel between shadows as if by means of a dimension door. The limitation is that
    5 KB (832 words) - 02:52, 12 August 2013
  • ...ds, have little presence on the planes; most have scant interest in planar travel, and those of a darker bent find ruling figures on the plane poor targets f
    7 KB (1,126 words) - 16:12, 20 May 2017
  • ...w walk'' allows one to straddle the Plane of Shadow and the Prime to speed travel greatly; and of course the shadowdancer uses an innate connection with the
    7 KB (1,240 words) - 19:33, 9 June 2017
  • ...nvironments, a rare few have decided to take up the adventuring mantle and travel the Multiverse in its entirety.
    7 KB (1,112 words) - 15:28, 20 May 2017
  • ...in the last few thousand years, planar or Prime, it's nearly impossible to travel the planes without encountering humans. Yet with no cohesion tying them to
    7 KB (1,185 words) - 16:09, 20 May 2017
  • ** [[Shaundakul]] - Travel, exploration
    7 KB (1,049 words) - 17:18, 28 June 2014
  • domain = Destruction, Protection, Travel, Water, Weather |
    7 KB (1,165 words) - 21:15, 10 August 2013
  • ...t branches hold flattened surfaces upon their "tops" or "bottoms" for easy travel after so many ages of being traversed by the ratatosk, but some are still a
    8 KB (1,238 words) - 16:13, 20 May 2017
  • ...of flight through one method or another, though costly, but long-distance travel is far more effectively accomplished via the Labyrinthine Portal. Contrary
    8 KB (1,216 words) - 20:25, 16 March 2016
  • ** [[Hermes]] - Travel, Trade, Thievery, Gambling, Running
    8 KB (1,326 words) - 16:14, 20 May 2017
  • ...es be cut off from their few connections to the rest of the planes. Still, travel to the city is far from safe, the vines along the roads studded with the bo
    9 KB (1,569 words) - 16:05, 20 May 2017
  • ...supplied, and verified, squadrons are dispatched in strict regiment, with travel proceeding across the [[Great Ring]] if battle is to be met merely in [[Geh ...Command is charged with transporting any units that require sea- or river-travel, including ferrying along the Styx; as a result, their support is key in ma
    42 KB (7,044 words) - 21:48, 23 June 2020
  • ...te the two. If he wishes, he can even use his ''planewalking'' ability to travel to the speaker's location. He always uses Sense Motive if necessary to det
    10 KB (1,519 words) - 15:56, 20 May 2017
  • * First significant planar travel by mortals begins. ...founded in Sigil, taking advantage of its position as a hub of multiversal travel.
    43 KB (7,119 words) - 14:37, 17 December 2017
  • ==Travel== ...Powers:''' You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
    96 KB (15,826 words) - 18:07, 26 November 2020
  • ...Doors) is the largest center of commerce and most popular nexus of planar travel in the known multiverse. Its age and origins are unknown, as are the means
    20 KB (3,277 words) - 15:07, 20 May 2017
  • | 2 || Caravan travel (crossplanar transport for the PC and up to 20 others; includes a crew of 1
    36 KB (5,952 words) - 12:28, 10 September 2013
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