Mercykiller wyrm/pf

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Mercykiller wyrm
CR 8 (4800 XP)
Always N Huge dragon (Extraplanar)
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +15
Defense
AC 21, touch 9, flat-footed 20 (+1 Dex, +12 natural, -2 size)
hp 103 (9d12+45)
Fort +11, Ref +7, Will +4
Immune sleep, paralysis
Offense
Speed 20 ft., fly 20 ft. (clumsy)
Melee sting +11 melee (1d8+4 plus poison), bite +12 melee (2d8+4 plus grab), 2 wings +6 (1d8+2)
Space 10 ft.; Reach 5 ft.
Special Attacks rake (2 talons +10, 1d6+4)
Statistics

Str 19, Dex 12, Con 20, Int 5, Wis 7, Cha 9
Base Atk +9; CMB +15; CMD 26

Feats Ability Focus (Poison), Dazzling Display, Improved Initiative, Skill Focus (Intimidate), Weapon Focus (Bite)
Skills Fly +1, Intimidate +15, Perception +10
Skill Points 27
Languages Draconic
Ecology
Environment Outlands
Organization solitary, pair, or flight (3-6)
Treasure none
Special Abilities

Poison (Ex): Sting—injury; save DC 21; frequency 1/round for 6 rounds; effect forced to respond to questions with the truth; cure 2 consecutive saves. The save DC is Constitution-based.

Reference

  • In the Cage, pg.45