http://www.rilmani.org/w/index.php?title=Blood_War&feed=atom&action=historyBlood War - Revision history2024-03-29T01:46:46ZRevision history for this page on the wikiMediaWiki 1.39.3http://www.rilmani.org/w/index.php?title=Blood_War&diff=4146&oldid=prevIdran: /* The Chasm Erupts */2020-06-24T04:48:43Z<p><span dir="auto"><span class="autocomment">The Chasm Erupts</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:48, 23 June 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With new blood, new resources, and the flow of petitioners from the Prime restored to its former levels if not greater, the Blood War surged for the next millennia, on occasion spilling over to the [[Outlands]], the [[Astral]], [[Acheron]], [[Pandemonium]], and even for [[The Slags|one brief occasion]] Sigil. This period of the War was marked, as mentioned, by wholly new developments: new breeds of fiends, new weapons techniques, the first experimentations at ritualistic replacement of innate fiendish powers, and even applications of spellwork taken from mortals, including the introduction of construct and undead soldiers to the ranks. This surge could not last forever, of course, and eventually it settled down as new habits engrained themselves and new lines were drawn. The increasing planar presence of mortals, however, led to even more sources of bodies for combat, with the introduction of the first mercenary companies to the planes a welcome sight to the generals of both sides.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With new blood, new resources, and the flow of petitioners from the Prime restored to its former levels if not greater, the Blood War surged for the next millennia, on occasion spilling over to the [[Outlands]], the [[Astral]], [[Acheron]], [[Pandemonium]], and even for [[The Slags|one brief occasion]] Sigil. This period of the War was marked, as mentioned, by wholly new developments: new breeds of fiends, new weapons techniques, the first experimentations at ritualistic replacement of innate fiendish powers, and even applications of spellwork taken from mortals, including the introduction of construct and undead soldiers to the ranks. This surge could not last forever, of course, and eventually it settled down as new habits engrained themselves and new lines were drawn. The increasing planar presence of mortals, however, led to even more sources of bodies for combat, with the introduction of the first mercenary companies to the planes a welcome sight to the generals of both sides.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Eventually, as complacency wore in, and even some of the oldest fiends sought an end to the violence, there erupted a great yawning chasm upon the Grey Waste directly beneath the yugoloth [[Fortress Ghoresh]]. This great pit, known afterwards as the [[Ghoresh Chasm]], <del style="font-weight: bold; text-decoration: none;">shows </del>striations both physical and auratic along its length indicative of both the shifting tones of chaos and the rigid lines of law, intertwined in a spiral formation along its length down as far as any could observe. Exploratory yugoloth parties sent into those depths were lost, and analysis by oracles, sages, and diviners of the patterns along its surface suggested that only a perfect cooperation of law, chaos, and neutrality could unlock whatever secrets it held.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Eventually, as complacency wore in, and even some of the oldest fiends sought an end to the violence, there erupted a great yawning chasm upon the Grey Waste directly beneath the yugoloth [[Fortress Ghoresh]]. This great pit, known afterwards as the [[Ghoresh Chasm]], <ins style="font-weight: bold; text-decoration: none;">showed </ins>striations both physical and auratic along its length indicative of both the shifting tones of chaos and the rigid lines of law, intertwined in a spiral formation along its length down as far as any could observe. Exploratory yugoloth parties sent into those depths were lost, and analysis by oracles, sages, and diviners of the patterns along its surface suggested that only a perfect cooperation of law, chaos, and neutrality could unlock whatever secrets it held.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>And so for the first time in thousands upon thousands of years, the Blood War halted, this time a full truce called between the baatezu and tanar'ri with yugoloth mediation that they might cooperate and investigate this pit and determine just what the Ghoresh Chasm meant and what it implied. For months, the two forces sent their best minds to analyze the chasm, with all observers watching with bated breath for the other shoe to drop. A conclave of the three sides was established about the Chasm, and the highest ranks for once agreed to meet in person to discuss matters. Generals Bel and [[Ilssender]], amongst the most decorated of the baatezu and tanar'ri respectively, were to lead the meeting with any number of lesser squadron leaders and diplomats.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>And so for the first time in thousands upon thousands of years, the Blood War halted, this time a full truce called between the baatezu and tanar'ri with yugoloth mediation that they might cooperate and investigate this pit and determine just what the Ghoresh Chasm meant and what it implied. For months, the two forces sent their best minds to analyze the chasm, with all observers watching with bated breath for the other shoe to drop. A conclave of the three sides was established about the Chasm, and the highest ranks for once agreed to meet in person to discuss matters. Generals Bel and [[Ilssender]], amongst the most decorated of the baatezu and tanar'ri respectively, were to lead the meeting with any number of lesser squadron leaders and diplomats.</div></td></tr>
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</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3990&oldid=prevIdran at 23:03, 20 May 20172017-05-20T23:03:03Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:03, 20 May 2017</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Involved Parties==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Involved Parties==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Blood War is almost entirely a fight between the [[baatezu]] of [[Baator]] and the [[tanar'ri]] of the [[Abyss]], a balance between the perfect obedience of the baatezu and the tremendous numbers of the tanar'ri; their first battles marked the beginning of the war, and every major event in its history has been at the hands of one or the other. Thousands upon thousands of each fiend are spawned to serve as nothing but cannon fodder for the gristmills that are the front lines of the Blood War. On the side of the baatezu, the Blood War is largely run by the [[Dark Eight]], a collection of eight [[pit fiend]]s dating back to the original fall. Once soldiers of [[Asmodeus]] himself, today they are charged with leading the forces of the baatezu in battle, arranging for materiel and intelligence support, handling diplomatic military arrangements with outside organizations, and any other related duties that may fall under the purview of the War. The tanar'ri of course have no such structure, but some [[Abyssal Lord]]s have more direct interest in the Blood War than others. [[Pazuzu]], [[Graz'zt]], [[Alzrius]], [[Lissa'aere]], and [[Vucarik]] are amongst those known to have the greatest interest in the War, though it's rare the Lord with absolutely no stake in it whatsoever; somewhat surprisingly, though, and in contrast to Asmodeus, [[Demogorgon]] indeed does have little to no interest in the War, perhaps having gained his fill in service to the Queen of Chaos long ago. And while not all tanar'ri have spent time on the battlefields, those chosen for it must fight or face the wrath of the [[molydei]], who are always hunting for deserters, or simply travelers that can be impressed into the Abyssal ranks. Of course, while these two fiendish <del style="font-weight: bold; text-decoration: none;">races </del>may comprise the majority of forces on the Blood War battlefields, there are more than a few others that involve themselves for their own varied reasons.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Blood War is almost entirely a fight between the [[baatezu]] of [[Baator]] and the [[tanar'ri]] of the [[Abyss]], a balance between the perfect obedience of the baatezu and the tremendous numbers of the tanar'ri; their first battles marked the beginning of the war, and every major event in its history has been at the hands of one or the other. Thousands upon thousands of each fiend are spawned to serve as nothing but cannon fodder for the gristmills that are the front lines of the Blood War. On the side of the baatezu, the Blood War is largely run by the [[Dark Eight]], a collection of eight [[pit fiend]]s dating back to the original fall. Once soldiers of [[Asmodeus]] himself, today they are charged with leading the forces of the baatezu in battle, arranging for materiel and intelligence support, handling diplomatic military arrangements with outside organizations, and any other related duties that may fall under the purview of the War. The tanar'ri of course have no such structure, but some [[Abyssal Lord]]s have more direct interest in the Blood War than others. [[Pazuzu]], [[Graz'zt]], [[Alzrius]], [[Lissa'aere]], and [[Vucarik]] are amongst those known to have the greatest interest in the War, though it's rare the Lord with absolutely no stake in it whatsoever; somewhat surprisingly, though, and in contrast to Asmodeus, [[Demogorgon]] indeed does have little to no interest in the War, perhaps having gained his fill in service to the Queen of Chaos long ago. And while not all tanar'ri have spent time on the battlefields, those chosen for it must fight or face the wrath of the [[molydei]], who are always hunting for deserters, or simply travelers that can be impressed into the Abyssal ranks. Of course, while these two fiendish <ins style="font-weight: bold; text-decoration: none;">kinds </ins>may comprise the majority of forces on the Blood War battlefields, there are more than a few others that involve themselves for their own varied reasons.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Chief among these are the [[yugoloth]], the fiends of the [[Grey Waste]]. Mercenaries for hire by either side, they offer their talents in combat, infiltration, or tactical planning to the highest bidder, their long-practiced skills often turning the tide one way or the other. They seem to have no allegiance but their own, perfectly willing to serve which ever side suits them so long as the price is right. Not always something as simple as gold or gems, but arcane knowledge, prisoners, any one of a variety of opportunities that they find suitable for the task requested. Some even say that the Blood War persists by their hand, the slaughter guided towards one direction or another according to their hidden desires towards some unknown end; while the same has been said about nearly every planar event of any significance since the dawn of history, the far more blatant involvement in the Blood War leads many to wonder if in this situation it might not be true.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Chief among these are the [[yugoloth]], the fiends of the [[Grey Waste]]. Mercenaries for hire by either side, they offer their talents in combat, infiltration, or tactical planning to the highest bidder, their long-practiced skills often turning the tide one way or the other. They seem to have no allegiance but their own, perfectly willing to serve which ever side suits them so long as the price is right. Not always something as simple as gold or gems, but arcane knowledge, prisoners, any one of a variety of opportunities that they find suitable for the task requested. Some even say that the Blood War persists by their hand, the slaughter guided towards one direction or another according to their hidden desires towards some unknown end; while the same has been said about nearly every planar event of any significance since the dawn of history, the far more blatant involvement in the Blood War leads many to wonder if in this situation it might not be true.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A surprise to some, the [[modron]]s are in fact a significant force in the Blood War as well, aiding the baatezu in demonstrating the ultimate supremacy of Law. Though not precisely allied with the baatezu per se, [[Primus]] has no desire to see chaos win out to any degree; as such, he has committed to the Blood War efforts the [[Army of the Blood War]], a force nearly one million modrons strong, separate from the [[Mechanus]] military heirarchy. While this force does occasionally cooperate or coordinate with baatezu actions, far more commonly they are simply sent out against front-line tanar'ri strongholds or forces, fighting alongside baatezu but not entirely with them.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A surprise to some, the [[modron]]s are in fact a significant force in the Blood War as well, aiding the baatezu in demonstrating the ultimate supremacy of Law. Though not precisely allied with the baatezu per se, [[Primus]] has no desire to see chaos win out to any degree; as such, he has committed to the Blood War efforts the [[Army of the Blood War]], a force nearly one million modrons strong, separate from the [[Mechanus]] military heirarchy. While this force does occasionally cooperate or coordinate with baatezu actions, far more commonly they are simply sent out against front-line tanar'ri strongholds or forces, fighting alongside baatezu but not entirely with them.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The celestials, however &mdash; contrary to the thoughts of many Primes &mdash; most commonly keep far away from the Blood War. There are some exceptions, the renown [[Sword of Vengeance]] being one of the most prominent such, but since both the betrayal of the [[eladrin]] by the tanar'ri during the [[Tanar'ri Rebellion]] (resulting in the Sorrow of [[Androlynne]]) and the utter failure of the Celestial Invasion to do any more than turn the full force of both fiendish armies against their might, the result of the [[Celestial Schism]] that followed was to leave the forces of Good hesitant to step in, for the large part relieved that the War at least keeps both fiendish <del style="font-weight: bold; text-decoration: none;">races </del>distracted from other matters that might have their attention otherwise. The end result of the Celestial Invasion was enough to bring even the highest of celestials the awareness of what a focused fiendish army could truly do without the Blood War to draw its ire. Rumors fly that there may even be sects amongst the celestial <del style="font-weight: bold; text-decoration: none;">races </del>that go so far as to encourage the Blood War through arms trade or information warfare, though such claims are solidly dismissed as ludicrous whenever brought before the celestials.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The celestials, however &mdash; contrary to the thoughts of many Primes &mdash; most commonly keep far away from the Blood War. There are some exceptions, the renown [[Sword of Vengeance]] being one of the most prominent such, but since both the betrayal of the [[eladrin]] by the tanar'ri during the [[Tanar'ri Rebellion]] (resulting in the Sorrow of [[Androlynne]]) and the utter failure of the Celestial Invasion to do any more than turn the full force of both fiendish armies against their might, the result of the [[Celestial Schism]] that followed was to leave the forces of Good hesitant to step in, for the large part relieved that the War at least keeps both fiendish <ins style="font-weight: bold; text-decoration: none;">kinds </ins>distracted from other matters that might have their attention otherwise. The end result of the Celestial Invasion was enough to bring even the highest of celestials the awareness of what a focused fiendish army could truly do without the Blood War to draw its ire. Rumors fly that there may even be sects amongst the celestial <ins style="font-weight: bold; text-decoration: none;">kinds </ins>that go so far as to encourage the Blood War through arms trade or information warfare, though such claims are solidly dismissed as ludicrous whenever brought before the celestials.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Though many may be tempted to, one cannot ignore the impact of the thousands and thousands of mortal mercenaries hired by both sides on the Blood War. While in terms of pure numbers these men and women are hardly noticeable against the backdrop of warfare, mortal contribution has long been marked as providing the most unexpected developments in the War since its earliest day, even into recent years. Further, the Blood War remains the top employer of mercenary force across the planes, and has since the first mortals stepped upon it, despite the immense mortality rates and the trauma such battles as are found in the War can inflict. This has had quite the impact on mercenary companies upon the planes, with nearly all having to account for it outright in one fashion or another: whether it be full-on devotion to one side or another, open hiring by either baatezu or tanar'ri if the pay is good, assignments on a person-by-person basis, or any number of such schemes. And of course, more than a few such companies have even taken hard lines against Blood War employment despite the lucrative contracts it brings, if only that they don't lose employees faster than they can acquire them.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Though many may be tempted to, one cannot ignore the impact of the thousands and thousands of mortal mercenaries hired by both sides on the Blood War. While in terms of pure numbers these men and women are hardly noticeable against the backdrop of warfare, mortal contribution has long been marked as providing the most unexpected developments in the War since its earliest day, even into recent years. Further, the Blood War remains the top employer of mercenary force across the planes, and has since the first mortals stepped upon it, despite the immense mortality rates and the trauma such battles as are found in the War can inflict. This has had quite the impact on mercenary companies upon the planes, with nearly all having to account for it outright in one fashion or another: whether it be full-on devotion to one side or another, open hiring by either baatezu or tanar'ri if the pay is good, assignments on a person-by-person basis, or any number of such schemes. And of course, more than a few such companies have even taken hard lines against Blood War employment despite the lucrative contracts it brings, if only that they don't lose employees faster than they can acquire them.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Finally, there are minor contributions or involvement by nearly every other significant <del style="font-weight: bold; text-decoration: none;">race </del>upon the planes. The [[slaad]]i, perhaps surprisingly, are rarely involved as they are just as likely to strike against tanar'ri as baatezu should the whim strike, their innate individuality ironically giving most of them no great devotion to chaos as a philosophy; as a result, the tanar'ri hesitantly call upon them thanks to this innate unreliability. The [[rilmani]] grow involved only when the balance seems to be tipping too far in one direction or another, but the Blood War is such a wide-ranging and embroiled conflict that even they at times have trouble seeing the balance held at any given time; thus, it's rare to see a rilmani even at a significant Blood War event. And the more minor planar <del style="font-weight: bold; text-decoration: none;">races </del>&mdash; the [[gehreleth]], the [[bladeling]]s, the [[githzerai]] and [[githyanki]], etc. &mdash; while certainly fighting from time to time (often in either a general self-defense or a mercenary role), rarely have any consistent or notable devotion to the War.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Finally, there are minor contributions or involvement by nearly every other significant <ins style="font-weight: bold; text-decoration: none;">culture </ins>upon the planes. The [[slaad]]i, perhaps surprisingly, are rarely involved as they are just as likely to strike against tanar'ri as baatezu should the whim strike, their innate individuality ironically giving most of them no great devotion to chaos as a philosophy; as a result, the tanar'ri hesitantly call upon them thanks to this innate unreliability. The [[rilmani]] grow involved only when the balance seems to be tipping too far in one direction or another, but the Blood War is such a wide-ranging and embroiled conflict that even they at times have trouble seeing the balance held at any given time; thus, it's rare to see a rilmani even at a significant Blood War event. And the more minor planar <ins style="font-weight: bold; text-decoration: none;">peoples </ins>&mdash; the [[gehreleth]], the [[bladeling]]s, the [[githzerai]] and [[githyanki]], etc. &mdash; while certainly fighting from time to time (often in either a general self-defense or a mercenary role), rarely have any consistent or notable devotion to the War.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Organization==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Organization==</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Origins===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Origins===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Blood War, as is known to many sages, has as its origins a much older, yet much more protracted war: the [[War Between Law and Chaos]]. This conflict was fought in the ancient past between the then-ruling <del style="font-weight: bold; text-decoration: none;">race </del>of the Abyss, the [[obyrith]], and the [[Wind Dukes of Aaqa]], with the [[archomentals]] offering aid to both sides as their outlooks saw fit. The obyriths, led by the [[Queen of Chaos]], fought against the elemental forces of Law via their servitor <del style="font-weight: bold; text-decoration: none;">race</del>, the tanar'ri; one of the first efforts at transmuting the spiritual entities that filled the planes into new, plane-appropriate forms. This war came to a head in a region known as Pesh upon the world of [[Oerth]], in the ancient prehistory of that place. (In fact, the only reason the battle has been associated to that world is mention of the nearby iconic White Plume Mountain and recent extraordinarily-ancient tombs found in their vicinity.) The forces of the Queen of Chaos were defeated via the Rod of Law, a creation of the Wind Dukes of immense power, that enabled the imprisonment of then-[[Prince of Demons]] [[Miska the Wolf-Spider]] deep within the depths of [[Pandemonium]]. The Rod, however, was shattered in the battle, transforming it into the artifact known today as the [[Rod of Seven Parts]]. The resulting loss was so great that the Queen of Chaos pulled all forces from the war, and without her help, the Archomentals of Chaos fell to simple infighting against the Archomentals of Law. However, the Wind Dukes themselves were utterly decimated; though they did indeed defeat the Queen of Chaos, only but a handful remained to celebrate it.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Blood War, as is known to many sages, has as its origins a much older, yet much more protracted war: the [[War Between Law and Chaos]]. This conflict was fought in the ancient past between the then-ruling <ins style="font-weight: bold; text-decoration: none;">kind </ins>of the Abyss, the [[obyrith]], and the [[Wind Dukes of Aaqa]], with the [[archomentals]] offering aid to both sides as their outlooks saw fit. The obyriths, led by the [[Queen of Chaos]], fought against the elemental forces of Law via their servitor <ins style="font-weight: bold; text-decoration: none;">kind</ins>, the tanar'ri; one of the first efforts at transmuting the spiritual entities that filled the planes into new, plane-appropriate forms. This war came to a head in a region known as Pesh upon the world of [[Oerth]], in the ancient prehistory of that place. (In fact, the only reason the battle has been associated to that world is mention of the nearby iconic White Plume Mountain and recent extraordinarily-ancient tombs found in their vicinity.) The forces of the Queen of Chaos were defeated via the Rod of Law, a creation of the Wind Dukes of immense power, that enabled the imprisonment of then-[[Prince of Demons]] [[Miska the Wolf-Spider]] deep within the depths of [[Pandemonium]]. The Rod, however, was shattered in the battle, transforming it into the artifact known today as the [[Rod of Seven Parts]]. The resulting loss was so great that the Queen of Chaos pulled all forces from the war, and without her help, the Archomentals of Chaos fell to simple infighting against the Archomentals of Law. However, the Wind Dukes themselves were utterly decimated; though they did indeed defeat the Queen of Chaos, only but a handful remained to celebrate it.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With this weakening of their obyrith masters, the tanar'ri saw their chance. Calling the aid of the eladrin for ending a slavery that had lasted millennia, they together overthrew the obyriths, executing or exiling as many as they could grab. And once their revolution was complete and their grip on the Abyss was unquestionable, they turned on the eladrin, slaughtering them and driving them out from the plane. Thus the tanar'ri stood as masters of the infinite depths, the few surviving obyriths nothing but a relic of days gone by.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With this weakening of their obyrith masters, the tanar'ri saw their chance. Calling the aid of the eladrin for ending a slavery that had lasted millennia, they together overthrew the obyriths, executing or exiling as many as they could grab. And once their revolution was complete and their grip on the Abyss was unquestionable, they turned on the eladrin, slaughtering them and driving them out from the plane. Thus the tanar'ri stood as masters of the infinite depths, the few surviving obyriths nothing but a relic of days gone by.</div></td></tr>
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</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3825&oldid=prevIdran: /* Modern Era */2017-05-06T19:48:59Z<p><span dir="auto"><span class="autocomment">Modern Era</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:48, 6 May 2017</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Modern Era===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Modern Era===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Following the failure of the truce of Ghoresh, the Blood War returned much as it had been, though Prime contact began to grow into even greater prominence. In this time some of the most significant Prime civilizations of the so-called [[Modern Era]] were at their peaks, including many still well-known today: [[Netheril]], the [[Suel Imperium]], the [[Thri'kreen Empire|Thri'Kreen]] and [[Al'Malamut Empire]]s <del style="font-weight: bold; text-decoration: none;">are </del>among the most written-on. With them and their arcane experimentations came a new wave of mortal exploration and a vast increase in summonings, deals, and planar contact in general. Though the invigoration brought about by new blood wasn't nearly as all-encompassing as it was previously, it did bring with it new mercenary blood not nearly as weary, as well as a heightened sense of morale on both fronts that their efforts may be showing some success by bringing new mortals to their causes.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Following the failure of the truce of Ghoresh, the Blood War returned much as it had been, though Prime contact began to grow into even greater prominence. In this time some of the most significant Prime civilizations of the so-called [[Modern Era]] were at their peaks, including many still well-known today: [[Netheril]], the [[Suel Imperium]], <ins style="font-weight: bold; text-decoration: none;">and </ins>the [[Thri'kreen Empire|Thri'Kreen]] and [[Al'Malamut Empire]]s <ins style="font-weight: bold; text-decoration: none;">being </ins>among the most written-on. With them and their arcane experimentations came a new wave of mortal exploration and a vast increase in summonings, deals, and planar contact in general. Though the invigoration brought about by new blood wasn't nearly as all-encompassing as it was previously, it did bring with it new mercenary blood not nearly as weary, as well as a heightened sense of morale on both fronts that their efforts may be showing some success by bringing new mortals to their causes.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Over the centuries, these new mortals settled throughout the planes, forming new planar populations, while the Blood War pressed on. As always, little to no progress was achieved by either side, the two forces evenly matched. Then, in a surprise to all, a significant blow was struck: the death of [[XXXXXX]], self-proclaimed lord of the undead, not by any baatezu force but rather by the demigoddess [[Kiaransalee]]; such a thorough attempt at purging him from existence that his very name was removed from every record throughout all reality. One of the three most significant Abyssal Lords in the entire plane, his armies of undead were considered a key backbone to Blood War efforts, and with his death these armies were lost in but an instant, either de-animated or released of their own accord. The tanar'ri scrambled to make up ground, unsure whether to seek some means of restoring XXXXXX or to call upon Kiaransalee's offer to replace the forces; by then, [[Lolth]] had herself held some significant forces in play in the Blood War, and few were eager to risk her ill will in such a dark time. Other planar forces were simply not an option, far too risky to make up such slack. Yes, surely the tanar'ri numbers could make up the difference eventually, but losses were already beginning.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Over the centuries, these new mortals settled throughout the planes, forming new planar populations, while the Blood War pressed on. As always, little to no progress was achieved by either side, the two forces evenly matched. Then, in a surprise to all, a significant blow was struck: the death of [[XXXXXX]], self-proclaimed lord of the undead, not by any baatezu force but rather by the demigoddess [[Kiaransalee]]; such a thorough attempt at purging him from existence that his very name was removed from every record throughout all reality. One of the three most significant Abyssal Lords in the entire plane, his armies of undead were considered a key backbone to Blood War efforts, and with his death these armies were lost in but an instant, either de-animated or released of their own accord. The tanar'ri scrambled to make up ground, unsure whether to seek some means of restoring XXXXXX or to call upon Kiaransalee's offer to replace the forces; by then, [[Lolth]] had herself held some significant forces in play in the Blood War, and few were eager to risk her ill will in such a dark time. Other planar forces were simply not an option, far too risky to make up such slack. Yes, surely the tanar'ri numbers could make up the difference eventually, but losses were already beginning.</div></td></tr>
</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3824&oldid=prevIdran: /* Modern Era */2017-05-06T19:48:16Z<p><span dir="auto"><span class="autocomment">Modern Era</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:48, 6 May 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l87">Line 87:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Modern Era===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Modern Era===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Following the failure of the truce of Ghoresh, the Blood War returned much as it had been, though Prime contact began to grow into even greater prominence. In this time <del style="font-weight: bold; text-decoration: none;">come </del>some of the most significant Prime civilizations of the so-called [[Modern Era]] were at their peaks, including many still well-known today: [[Netheril]], the [[Suel Imperium]], the [[Thri'kreen Empire|Thri'Kreen]] and [[Al'Malamut Empire]]s among the most written-on. With them and their arcane experimentations came a new wave of mortal exploration and a vast increase in summonings, deals, and planar contact in general. Though the invigoration brought about by new blood wasn't nearly as all-encompassing as it was previously, it did bring with it new mercenary blood not nearly as weary, as well as a heightened sense of morale on both fronts that their efforts may be showing some success by bringing new mortals to their causes.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Following the failure of the truce of Ghoresh, the Blood War returned much as it had been, though Prime contact began to grow into even greater prominence. In this time some of the most significant Prime civilizations of the so-called [[Modern Era]] were at their peaks, including many still well-known today: [[Netheril]], the [[Suel Imperium]], the [[Thri'kreen Empire|Thri'Kreen]] and [[Al'Malamut Empire]]s <ins style="font-weight: bold; text-decoration: none;">are </ins>among the most written-on. With them and their arcane experimentations came a new wave of mortal exploration and a vast increase in summonings, deals, and planar contact in general. Though the invigoration brought about by new blood wasn't nearly as all-encompassing as it was previously, it did bring with it new mercenary blood not nearly as weary, as well as a heightened sense of morale on both fronts that their efforts may be showing some success by bringing new mortals to their causes.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Over the centuries, these new mortals settled throughout the planes, forming new planar populations<del style="font-weight: bold; text-decoration: none;">, and so on</del>, while the Blood War pressed on. As always, little to no progress was achieved by either side, the two forces evenly matched. Then, in a surprise to all, a significant blow was struck: the death of [[XXXXXX]], self-proclaimed lord of the undead, not by any baatezu force but rather by the demigoddess [[Kiaransalee]]; such a thorough attempt at purging him from existence that his very name was removed from every record throughout all reality. One of the three most significant Abyssal Lords in the entire plane, his armies of undead were considered a key backbone to Blood War efforts, and with his death these armies were lost in but an instant, either de-animated or released of their own accord. The tanar'ri scrambled to make up ground, unsure whether to seek some means of restoring XXXXXX or to call upon Kiaransalee's offer to replace the forces; by then, [[Lolth]] had herself held some significant forces in play in the Blood War, and few were eager to risk her ill will in such a dark time. Other planar forces were simply not an option, far too risky to make up such slack. Yes, surely the tanar'ri numbers could make up the difference eventually, but losses were already beginning.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Over the centuries, these new mortals settled throughout the planes, forming new planar populations, while the Blood War pressed on. As always, little to no progress was achieved by either side, the two forces evenly matched. Then, in a surprise to all, a significant blow was struck: the death of [[XXXXXX]], self-proclaimed lord of the undead, not by any baatezu force but rather by the demigoddess [[Kiaransalee]]; such a thorough attempt at purging him from existence that his very name was removed from every record throughout all reality. One of the three most significant Abyssal Lords in the entire plane, his armies of undead were considered a key backbone to Blood War efforts, and with his death these armies were lost in but an instant, either de-animated or released of their own accord. The tanar'ri scrambled to make up ground, unsure whether to seek some means of restoring XXXXXX or to call upon Kiaransalee's offer to replace the forces; by then, [[Lolth]] had herself held some significant forces in play in the Blood War, and few were eager to risk her ill will in such a dark time. Other planar forces were simply not an option, far too risky to make up such slack. Yes, surely the tanar'ri numbers could make up the difference eventually, but losses were already beginning.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They found aid, however, in an unexpected ally. The [[Dustmen]], themselves transient allies of XXXXXX, offered their own fairly considerable necromantic services in his name. Here was an organization with no prior bounds to the Blood War, and with fairly considerable resources, that had slipped entirely under the glance of the tanar'ri. And so their eyes were first opened to the factions of Sigil and the potential they held. Indeed accepting the aid of the Dustmen, they began seeking contact with the other factions that seemed to hold common purpose with them. Within mere years, the baatezu followed suit, Bel in particular quick to solidify connections. The [[Sign of One]] and [[Mercykillers]] aiding the baatezu, the [[Revolutionary League]] and [[Fated]] aiding the tanar'ri, and the [[Doomguard]] offering their knowledge to both. Bringing far greater strength and ambition to both sides, sending the Blood War surging further out into the planes than it had been recorded in ages, at times even touching upon the Upper-side regions of the Outlands. And so the War as it is today stands, far more intertwined with mortals than it ever had been.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They found aid, however, in an unexpected ally. The [[Dustmen]], themselves transient allies of XXXXXX, offered their own fairly considerable necromantic services in his name. Here was an organization with no prior bounds to the Blood War, and with fairly considerable resources, that had slipped entirely under the glance of the tanar'ri. And so their eyes were first opened to the factions of Sigil and the potential they held. Indeed accepting the aid of the Dustmen, they began seeking contact with the other factions that seemed to hold common purpose with them. Within mere years, the baatezu followed suit, Bel in particular quick to solidify connections. The [[Sign of One]] and [[Mercykillers]] aiding the baatezu, the [[Revolutionary League]] and [[Fated]] aiding the tanar'ri, and the [[Doomguard]] offering their knowledge to both. Bringing far greater strength and ambition to both sides, sending the Blood War surging further out into the planes than it had been recorded in ages, at times even touching upon the Upper-side regions of the Outlands. And so the War as it is today stands, far more intertwined with mortals than it ever had been.</div></td></tr>
</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3823&oldid=prevIdran: /* The Chasm Erupts */2017-05-06T19:46:19Z<p><span dir="auto"><span class="autocomment">The Chasm Erupts</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:46, 6 May 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l81">Line 81:</td>
<td colspan="2" class="diff-lineno">Line 81:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Eventually, as complacency wore in, and even some of the oldest fiends sought an end to the violence, there erupted a great yawning chasm upon the Grey Waste directly beneath the yugoloth [[Fortress Ghoresh]]. This great pit, known afterwards as the [[Ghoresh Chasm]], shows striations both physical and auratic along its length indicative of both the shifting tones of chaos and the rigid lines of law, intertwined in a spiral formation along its length down as far as any could observe. Exploratory yugoloth parties sent into those depths were lost, and analysis by oracles, sages, and diviners of the patterns along its surface suggested that only a perfect cooperation of law, chaos, and neutrality could unlock whatever secrets it held.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Eventually, as complacency wore in, and even some of the oldest fiends sought an end to the violence, there erupted a great yawning chasm upon the Grey Waste directly beneath the yugoloth [[Fortress Ghoresh]]. This great pit, known afterwards as the [[Ghoresh Chasm]], shows striations both physical and auratic along its length indicative of both the shifting tones of chaos and the rigid lines of law, intertwined in a spiral formation along its length down as far as any could observe. Exploratory yugoloth parties sent into those depths were lost, and analysis by oracles, sages, and diviners of the patterns along its surface suggested that only a perfect cooperation of law, chaos, and neutrality could unlock whatever secrets it held.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>And so for the first time in thousands upon thousands of years, the Blood War halted, this time a full truce called between the baatezu and tanar'ri with yugoloth mediation<del style="font-weight: bold; text-decoration: none;">, </del>that they <del style="font-weight: bold; text-decoration: none;">may </del>cooperate and investigate this pit and determine just what the Ghoresh Chasm meant and what it implied. For months, the two forces sent their best minds to analyze the chasm, with all observers watching with bated breath for the other shoe to drop. A conclave of the three sides was established about the Chasm, and the highest ranks for once agreed to meet in person to discuss matters. Generals Bel and [[Ilssender]], amongst the most decorated of the baatezu and tanar'ri respectively, were to lead the meeting with any number of lesser squadron leaders and diplomats.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>And so for the first time in thousands upon thousands of years, the Blood War halted, this time a full truce called between the baatezu and tanar'ri with yugoloth mediation that they <ins style="font-weight: bold; text-decoration: none;">might </ins>cooperate and investigate this pit and determine just what the Ghoresh Chasm meant and what it implied. For months, the two forces sent their best minds to analyze the chasm, with all observers watching with bated breath for the other shoe to drop. A conclave of the three sides was established about the Chasm, and the highest ranks for once agreed to meet in person to discuss matters. Generals Bel and [[Ilssender]], amongst the most decorated of the baatezu and tanar'ri respectively, were to lead the meeting with any number of lesser squadron leaders and diplomats.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unsurprisingly, however, the conclave quickly fell to blows, upon something as minor as General Ilssender refusing to move from General Bel's assigned seat. The entire force of baatezu and tanar'ri struck at one another, with any number falling into the chasm's depths, as the yugoloths for once utterly failed to bring about any measure of control over events. Both sides retreated from the chasm but for a smattering of fiendish sages that had hid themselves from the combat, and the Blood War once more erupted in full force. Though erstwhile attempts at resuming the truce on behalf of returning to study the Chasm began here and there, never again have they reached any measure of success, to the great frustration of the yugoloth as well as those few sages still willing to cooperate if only allowed to do so.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unsurprisingly, however, the conclave quickly fell to blows, upon something as minor as General Ilssender refusing to move from General Bel's assigned seat. The entire force of baatezu and tanar'ri struck at one another, with any number falling into the chasm's depths, as the yugoloths for once utterly failed to bring about any measure of control over events. Both sides retreated from the chasm but for a smattering of fiendish sages that had hid themselves from the combat, and the Blood War once more erupted in full force. Though erstwhile attempts at resuming the truce on behalf of returning to study the Chasm began here and there, never again have they reached any measure of success, to the great frustration of the yugoloth as well as those few sages still willing to cooperate if only allowed to do so.</div></td></tr>
</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3822&oldid=prevIdran: /* The Chasm Erupts */2017-05-06T19:45:35Z<p><span dir="auto"><span class="autocomment">The Chasm Erupts</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:45, 6 May 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l79">Line 79:</td>
<td colspan="2" class="diff-lineno">Line 79:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With new blood, new resources, and the flow of petitioners from the Prime restored to its former levels if not greater, the Blood War surged for the next millennia, on occasion spilling over to the [[Outlands]], the [[Astral]], [[Acheron]], [[Pandemonium]], and even for [[The Slags|one brief occasion]] Sigil. This period of the War was marked, as mentioned, by wholly new developments: new breeds of fiends, new weapons techniques, the first experimentations at ritualistic replacement of innate fiendish powers, and even applications of spellwork taken from mortals, including the introduction of construct and undead soldiers to the ranks. This surge could not last forever, of course, and eventually it settled down as new habits engrained themselves and new lines were drawn. The increasing planar presence of mortals, however, led to even more sources of bodies for combat, with the introduction of the first mercenary companies to the planes a welcome sight to the generals of both sides.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With new blood, new resources, and the flow of petitioners from the Prime restored to its former levels if not greater, the Blood War surged for the next millennia, on occasion spilling over to the [[Outlands]], the [[Astral]], [[Acheron]], [[Pandemonium]], and even for [[The Slags|one brief occasion]] Sigil. This period of the War was marked, as mentioned, by wholly new developments: new breeds of fiends, new weapons techniques, the first experimentations at ritualistic replacement of innate fiendish powers, and even applications of spellwork taken from mortals, including the introduction of construct and undead soldiers to the ranks. This surge could not last forever, of course, and eventually it settled down as new habits engrained themselves and new lines were drawn. The increasing planar presence of mortals, however, led to even more sources of bodies for combat, with the introduction of the first mercenary companies to the planes a welcome sight to the generals of both sides.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Eventually, as complacency wore in, and even some of the oldest fiends sought an end to the violence, there erupted a great yawning chasm upon the Grey Waste directly beneath the yugoloth [[Fortress Ghoresh]]. This great pit, known afterwards as the [[Ghoresh Chasm]], shows striations both physical and auratic along its length indicative of both the shifting tones of chaos and the rigid lines of law, intertwined in a spiral formation along its length down as far as any could observe. Exploratory yugoloth parties sent into those depths <del style="font-weight: bold; text-decoration: none;">are </del>lost, and analysis by oracles, sages, and diviners of the patterns along its surface <del style="font-weight: bold; text-decoration: none;">suggest </del>that only a perfect cooperation of law, chaos, and neutrality could unlock whatever secrets it held.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Eventually, as complacency wore in, and even some of the oldest fiends sought an end to the violence, there erupted a great yawning chasm upon the Grey Waste directly beneath the yugoloth [[Fortress Ghoresh]]. This great pit, known afterwards as the [[Ghoresh Chasm]], shows striations both physical and auratic along its length indicative of both the shifting tones of chaos and the rigid lines of law, intertwined in a spiral formation along its length down as far as any could observe. Exploratory yugoloth parties sent into those depths <ins style="font-weight: bold; text-decoration: none;">were </ins>lost, and analysis by oracles, sages, and diviners of the patterns along its surface <ins style="font-weight: bold; text-decoration: none;">suggested </ins>that only a perfect cooperation of law, chaos, and neutrality could unlock whatever secrets it held.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>And so for the first time in thousands upon thousands of years, the Blood War halted, this time a full truce called between the baatezu and tanar'ri with yugoloth mediation, that they may cooperate and investigate this pit and determine just what the Ghoresh Chasm meant and what it implied. For months, the two forces sent their best minds to analyze the chasm, with all observers watching with bated breath for the other shoe to drop. A conclave of the three sides was established about the Chasm, and the highest ranks for once agreed to meet in person to discuss matters. Generals Bel and [[Ilssender]], amongst the most decorated of the baatezu and tanar'ri respectively, were to lead the meeting with any number of lesser squadron leaders and diplomats.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>And so for the first time in thousands upon thousands of years, the Blood War halted, this time a full truce called between the baatezu and tanar'ri with yugoloth mediation, that they may cooperate and investigate this pit and determine just what the Ghoresh Chasm meant and what it implied. For months, the two forces sent their best minds to analyze the chasm, with all observers watching with bated breath for the other shoe to drop. A conclave of the three sides was established about the Chasm, and the highest ranks for once agreed to meet in person to discuss matters. Generals Bel and [[Ilssender]], amongst the most decorated of the baatezu and tanar'ri respectively, were to lead the meeting with any number of lesser squadron leaders and diplomats.</div></td></tr>
</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3821&oldid=prevIdran: /* Celestial Invasion */2017-05-06T19:39:31Z<p><span dir="auto"><span class="autocomment">Celestial Invasion</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:39, 6 May 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l55">Line 55:</td>
<td colspan="2" class="diff-lineno">Line 55:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As the Blood War gained in force and presence, it began to worry the celestials. The archons and angels had already had much to unnerve them in the baatezu, many of whom (especially in those old days) had not so long ago stood upon the [[Mount Celestia|Mount]] with them. The eladrin had much to hate about the tanar'ri after their betrayal. And now this War which seemed to threaten to embroil the entire multiverse if left unchecked. They could not stand for this, and they knew that while these fiends were distracted with their war, the celestial host could move upon them and cow the fiends with the full force of their arms. Millions upon millions of celestials moved upon the Lower Planes as a single great unit, looking to end the danger once and for all.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As the Blood War gained in force and presence, it began to worry the celestials. The archons and angels had already had much to unnerve them in the baatezu, many of whom (especially in those old days) had not so long ago stood upon the [[Mount Celestia|Mount]] with them. The eladrin had much to hate about the tanar'ri after their betrayal. And now this War which seemed to threaten to embroil the entire multiverse if left unchecked. They could not stand for this, and they knew that while these fiends were distracted with their war, the celestial host could move upon them and cow the fiends with the full force of their arms. Millions upon millions of celestials moved upon the Lower Planes as a single great unit, looking to end the danger once and for all.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Little could have diverted the fiends from the Blood War even at this early time, but the mass invasion of millions of celestials was certainly it. And they hadn't counted on a key fact: these were people that had <del style="font-weight: bold; text-decoration: none;">spend </del>centuries warring, that had learned techniques, methods, weapons, and magicks that the celestials hadn't even dreamed of. Though the fiends never truly worked as one, they put aside their differences in the short term in repelling the invading armies, a postponement of their battle until this threat could be dealt with. It was a year-long slaughter for the celestials; of all the millions that went into the battle, only a few thousand survived to the end of the year to return home. The loss was so devastating and such a blow to morale that it sent the survivors and their home superiors into a [[Celestial Schism|philosophical tailspin]] leading to a general policy of withdrawal from direct combat and action only to protect innocents.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Little could have diverted the fiends from the Blood War even at this early time, but the mass invasion of millions of celestials was certainly it. And they hadn't counted on a key fact: these were people that had <ins style="font-weight: bold; text-decoration: none;">spent </ins>centuries warring, that had learned techniques, methods, weapons, and magicks that the celestials hadn't even dreamed of. Though the fiends never truly worked as one, they put aside their differences in the short term in repelling the invading armies, a postponement of their battle until this threat could be dealt with. It was a year-long slaughter for the celestials; of all the millions that went into the battle, only a few thousand survived to the end of the year to return home. The loss was so devastating and such a blow to morale that it sent the survivors and their home superiors into a [[Celestial Schism|philosophical tailspin]] leading to a general policy of withdrawal from direct combat and action only to protect innocents.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===The Powers Intercede===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===The Powers Intercede===</div></td></tr>
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</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3820&oldid=prevIdran: /* Origins */2017-05-06T19:36:54Z<p><span dir="auto"><span class="autocomment">Origins</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Origins===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Origins===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Blood War, as is known to many sages, has as its origins a much older, yet much more <del style="font-weight: bold; text-decoration: none;">protected </del>war: the [[War Between Law and Chaos]]. This conflict was fought in the ancient past between the then-ruling race of the Abyss, the [[obyrith]], and the [[Wind Dukes of Aaqa]], with the [[archomentals]] offering aid to both sides as their outlooks saw fit. The obyriths, led by the [[Queen of Chaos]], fought against the elemental forces of Law via their servitor race, the tanar'ri; one of the first efforts at transmuting the spiritual entities that filled the planes into new, plane-appropriate forms. This war came to a head in a region known as Pesh upon the world of [[Oerth]], in the ancient prehistory of that place. (In fact, the only reason the battle has been associated to that world is mention of the nearby iconic White Plume Mountain and recent extraordinarily-ancient tombs found in their vicinity.) The forces of the Queen of Chaos were defeated via the Rod of Law, a creation of the Wind Dukes of immense power, that enabled the imprisonment of then-[[Prince of Demons]] [[Miska the Wolf-Spider]] deep within the depths of [[Pandemonium]]. The Rod, however, was shattered in the battle, transforming it into the artifact known today as the [[Rod of Seven Parts]]. The resulting loss was so great that the Queen of Chaos pulled all forces from the war, and without her help, the Archomentals of Chaos fell to simple infighting against the Archomentals of Law. However, the Wind Dukes themselves were utterly decimated; though they did indeed defeat the Queen of Chaos, only but a handful remained to celebrate it.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Blood War, as is known to many sages, has as its origins a much older, yet much more <ins style="font-weight: bold; text-decoration: none;">protracted </ins>war: the [[War Between Law and Chaos]]. This conflict was fought in the ancient past between the then-ruling race of the Abyss, the [[obyrith]], and the [[Wind Dukes of Aaqa]], with the [[archomentals]] offering aid to both sides as their outlooks saw fit. The obyriths, led by the [[Queen of Chaos]], fought against the elemental forces of Law via their servitor race, the tanar'ri; one of the first efforts at transmuting the spiritual entities that filled the planes into new, plane-appropriate forms. This war came to a head in a region known as Pesh upon the world of [[Oerth]], in the ancient prehistory of that place. (In fact, the only reason the battle has been associated to that world is mention of the nearby iconic White Plume Mountain and recent extraordinarily-ancient tombs found in their vicinity.) The forces of the Queen of Chaos were defeated via the Rod of Law, a creation of the Wind Dukes of immense power, that enabled the imprisonment of then-[[Prince of Demons]] [[Miska the Wolf-Spider]] deep within the depths of [[Pandemonium]]. The Rod, however, was shattered in the battle, transforming it into the artifact known today as the [[Rod of Seven Parts]]. The resulting loss was so great that the Queen of Chaos pulled all forces from the war, and without her help, the Archomentals of Chaos fell to simple infighting against the Archomentals of Law. However, the Wind Dukes themselves were utterly decimated; though they did indeed defeat the Queen of Chaos, only but a handful remained to celebrate it.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With this weakening of their obyrith masters, the tanar'ri saw their chance. Calling the aid of the eladrin for ending a slavery that had lasted millennia, they together overthrew the obyriths, executing or exiling as many as they could grab. And once their revolution was complete and their grip on the Abyss was unquestionable, they turned on the eladrin, slaughtering them and driving them out from the plane. Thus the tanar'ri stood as masters of the infinite depths, the few surviving obyriths nothing but a relic of days gone by.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With this weakening of their obyrith masters, the tanar'ri saw their chance. Calling the aid of the eladrin for ending a slavery that had lasted millennia, they together overthrew the obyriths, executing or exiling as many as they could grab. And once their revolution was complete and their grip on the Abyss was unquestionable, they turned on the eladrin, slaughtering them and driving them out from the plane. Thus the tanar'ri stood as masters of the infinite depths, the few surviving obyriths nothing but a relic of days gone by.</div></td></tr>
</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3543&oldid=prevIdran: /* And So It Goes */2014-09-30T23:49:10Z<p><span dir="auto"><span class="autocomment">And So It Goes</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:49, 30 September 2014</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===And So It Goes===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===And So It Goes===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>With the failure of the powers to truly join directly, the Blood War was able to role on largely unchanged for millennia upon millenia. Both sides grew increasingly staid, with battles far too evenly matched for either to make any significant progress. Morale ticked away bit by bit, plummeting upon the spread of the [[Illithid Empire]] as the flow of petitioners to both the Abyss and Baator slowed to a trickle, souls that may otherwise have been destined for or seduced to their lands instead pulled into the hopelessness of the Grey Waste, brought to Carceri thanks to the betrayal of their peers to the illithid, or even lost to the planes entirely thanks to a complete loss of belief. For nearly a year, the War halted but for the rare skirmish as both sides regrouped, seeking means of dealing with this lack of petitioners; it was during this time that the larva trade with the Waste first came into vogue, the [[night hag]]s of Hades first finding their calling as soul traders if only to supply the forces of both sides.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>With the failure of the powers to truly join directly, the Blood War was able to role on largely unchanged for millennia upon millenia. Both sides grew increasingly staid, with battles far too evenly matched for either to make any significant progress. Morale ticked away bit by bit, plummeting upon the spread of the [[Illithid Empire]] as the flow of petitioners to both the Abyss and Baator slowed to a trickle, souls that may otherwise have been destined for or seduced to their lands instead pulled into the hopelessness of the Grey Waste, brought to Carceri thanks to the betrayal of their peers to the illithid, or even lost to the planes entirely thanks to a complete loss of belief. For nearly a year, the War halted but for the rare skirmish as both sides regrouped, seeking means of dealing with this lack of petitioners; it was during this time that the <ins style="font-weight: bold; text-decoration: none;">[[</ins>larva<ins style="font-weight: bold; text-decoration: none;">]] </ins>trade with the Waste first came into vogue, the [[night hag]]s of Hades first finding their calling as soul traders if only to supply the forces of both sides.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Indeed, morale was such an issue during this time, an entire settlement of lesser baatezu [[Rebellion of the Inferiors|rebelled]] thanks to encouragement by the tanar'ri, rising up against their superiors and spilling entirely over to chaos in a successful repeat of the much older Mask of the Pit gambit. While the rebellion was quashed by Dark Eight themselves (following the decimation of a squadron of [[balor]]s that hoped to take advantage of the situation by the rebels themselves), this still sent a message deep into the heart of the Lords of the Nine: things could not be allowed to continue as they were. They recognized that something must be done to bolster their numbers, and began seeding the Prime with various rituals and magicks, means of calling upon the baatezu that would allow them more influence than the conjurers might hope. The tanar'ri were quick to follow suit, of course, and soon mortals themselves found ways of modifying the rituals, some (but not all) removing the hidden flaws and loopholes left by the baatezu. Thus the first binding spells began to spread through the Prime, as well as possibly the first rituals of possession, and even perhaps the first reproducible recipe of lichdom. This increased planar contact with the Prime further led to the first major incursions in the opposite direction, mortal mages reverse-engineering the spells of summoning to develop the first spells of planar travel, making first inroads onto the planes and becoming the ancestors of the first planars; largely reptilian in [[Reptilian Era|this era]], as reptilian societies were far less likely to be taken by the illithid. And while the Illithid Empire faded within the millennium of the Rebellion, it marked the first sign that where the planes may have failed to turn the course of the Blood War, perhaps mortals in sufficient means or ways could succeed where they failed.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Indeed, morale was such an issue during this time, an entire settlement of lesser baatezu [[Rebellion of the Inferiors|rebelled]] thanks to encouragement by the tanar'ri, rising up against their superiors and spilling entirely over to chaos in a successful repeat of the much older Mask of the Pit gambit. While the rebellion was quashed by Dark Eight themselves (following the decimation of a squadron of [[balor]]s that hoped to take advantage of the situation by the rebels themselves), this still sent a message deep into the heart of the Lords of the Nine: things could not be allowed to continue as they were. They recognized that something must be done to bolster their numbers, and began seeding the Prime with various rituals and magicks, means of calling upon the baatezu that would allow them more influence than the conjurers might hope. The tanar'ri were quick to follow suit, of course, and soon mortals themselves found ways of modifying the rituals, some (but not all) removing the hidden flaws and loopholes left by the baatezu. Thus the first binding spells began to spread through the Prime, as well as possibly the first rituals of possession, and even perhaps the first reproducible recipe of lichdom. This increased planar contact with the Prime further led to the first major incursions in the opposite direction, mortal mages reverse-engineering the spells of summoning to develop the first spells of planar travel, making first inroads onto the planes and becoming the ancestors of the first planars; largely reptilian in [[Reptilian Era|this era]], as reptilian societies were far less likely to be taken by the illithid. And while the Illithid Empire faded within the millennium of the Rebellion, it marked the first sign that where the planes may have failed to turn the course of the Blood War, perhaps mortals in sufficient means or ways could succeed where they failed.</div></td></tr>
</table>Idranhttp://www.rilmani.org/w/index.php?title=Blood_War&diff=3292&oldid=prevIdran at 17:34, 17 September 20132013-09-17T17:34:40Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Modern Era===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Modern Era===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Following the failure of the truce of Ghoresh, the Blood War returned much as it had been, though Prime contact began to grow into even greater prominence. In this time come some of the most significant Prime civilizations of the so-called [[Modern Era]] were at their peaks: [[Netheril]], the [[Suel Imperium]], the [[Thri'kreen Empire|Thri'Kreen]] and [[Al'Malamut Empire]]s. With them and their arcane experimentations came a new wave of mortal exploration and a vast increase in summonings, deals, and planar contact in general. Though the invigoration brought about by new blood wasn't nearly as all-encompassing as it was previously, it did bring with it new mercenary blood not nearly as weary, as well as a heightened sense of morale on both fronts that their efforts may be showing some success by bringing new mortals to their causes.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Following the failure of the truce of Ghoresh, the Blood War returned much as it had been, though Prime contact began to grow into even greater prominence. In this time come some of the most significant Prime civilizations of the so-called [[Modern Era]] were at their peaks<ins style="font-weight: bold; text-decoration: none;">, including many still well-known today</ins>: [[Netheril]], the [[Suel Imperium]], the [[Thri'kreen Empire|Thri'Kreen]] and [[Al'Malamut Empire]]s <ins style="font-weight: bold; text-decoration: none;">among the most written-on</ins>. With them and their arcane experimentations came a new wave of mortal exploration and a vast increase in summonings, deals, and planar contact in general. Though the invigoration brought about by new blood wasn't nearly as all-encompassing as it was previously, it did bring with it new mercenary blood not nearly as weary, as well as a heightened sense of morale on both fronts that their efforts may be showing some success by bringing new mortals to their causes.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Over the centuries, these new mortals settled throughout the planes, forming new planar populations, and so on, while the Blood War pressed on. As always, little to no progress was achieved by either side, the two forces evenly matched. Then, in a surprise to all, a significant blow was struck: the death of [[XXXXXX]], self-proclaimed lord of the undead, not by any baatezu force but rather by the demigoddess [[Kiaransalee]]; such a thorough attempt at purging him from existence that his very name was removed from every record throughout all reality. One of the three most significant Abyssal Lords in the entire plane, his armies of undead were considered a key backbone to Blood War efforts, and with his death these armies were lost in but an instant, either de-animated or released of their own accord. The tanar'ri scrambled to make up ground, unsure whether to seek some means of restoring XXXXXX or to call upon Kiaransalee's offer to replace the forces; by then, [[Lolth]] had herself held some significant forces in play in the Blood War, and few were eager to risk her ill will in such a dark time. Other planar forces were simply not an option, far too risky to make up such slack. Yes, surely the tanar'ri numbers could make up the difference eventually, but losses were already beginning.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Over the centuries, these new mortals settled throughout the planes, forming new planar populations, and so on, while the Blood War pressed on. As always, little to no progress was achieved by either side, the two forces evenly matched. Then, in a surprise to all, a significant blow was struck: the death of [[XXXXXX]], self-proclaimed lord of the undead, not by any baatezu force but rather by the demigoddess [[Kiaransalee]]; such a thorough attempt at purging him from existence that his very name was removed from every record throughout all reality. One of the three most significant Abyssal Lords in the entire plane, his armies of undead were considered a key backbone to Blood War efforts, and with his death these armies were lost in but an instant, either de-animated or released of their own accord. The tanar'ri scrambled to make up ground, unsure whether to seek some means of restoring XXXXXX or to call upon Kiaransalee's offer to replace the forces; by then, [[Lolth]] had herself held some significant forces in play in the Blood War, and few were eager to risk her ill will in such a dark time. Other planar forces were simply not an option, far too risky to make up such slack. Yes, surely the tanar'ri numbers could make up the difference eventually, but losses were already beginning.</div></td></tr>
</table>Idran