Benazir Singh/pf
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Benazir Singh
CR 15 (51200 XP)
Female human paladin of Surya 16
LG Medium humanoid (human)
Init +0; Senses Perception +3
Aura courage (10 ft.), faith (10 ft.), justice (10 ft.), resolve (10 ft.) Defense AC 19, touch 10, flat-footed 19 (+9 armor, +0 Dex)
hp 124 (16d10+32)
Fort +16, Ref +9, Will +17
Immune charm, disease, fear Offense Speed 30 ft. Melee +1 holy talwar +22/+17/+12/+7 (1d6+5/16-20) Special Attacks channel positive energy (DC 20, 8d6), smite evil 6/day (+2 attack and AC, +16 damage)
Spell-Like Abilities (CL 16th; concentration +18): At will—detect evil Paladin Spells Prepared (CL 13th; concentration +15): 4th—restoration 3rd—angelic aspect, daylight Tactics During Combat When matters come to combat, Benazir charges in upon her horse using Ride-By Attack and Trample to strike at her foes, tending to eschew spellcraft as her preparations are rarely tilted towards combat. If necessary she will dismount (and possibly cast angelic aspect) to face a foe she cannot otherwise strike at, but only as a last resort. Statistics Str 18, Dex 10, Con 14, Int 10, Wis 16, Cha 14 Feats Critical Focus, Improved Critical (talwar), Mounted Combat, Power Attack, Ride-By Attack, Sun Striker, Trample, Vital Strike, Weapon Focus (talwar)
Skills Diplomacy +8, Handle Animal +10, Heal +15, Knowledge (religion) +10, Linguistics +1, Profession (law) +10, Ride +15, Sense Motive +13
Languages Rekhta, Common SQ aura, code of conduct, divine bond (mount), lay on hands (8d6, 10/day), mercies (blinded, cursed, dazed, fatigued, stunned) Gear +3 four-mirror armor, +1 holy talwar, belt of physical might +2 (Str, Con), cloak of resistance +2, chain barding, military saddle, assorted potions |