Rogue Modron/pf: Difference between revisions
From Timaresh
Jump to navigationJump to search
(Created page with "==Racial Traits== '''Rogue Modrons are a playable race, with +1 LA.''' * '''+2 Constitution, +2 Intelligence, -2 Charisma, -2 Dexterity:''' Rogue modrons have structured and k...") |
(→Racial Traits: removed Level Adjustment, added link to Living Construct page) |
||
Line 1: | Line 1: | ||
==Racial Traits== | ==Racial Traits== | ||
* '''+2 Constitution, +2 Intelligence, -2 Charisma, -2 Dexterity:''' Rogue modrons have structured and keen minds, and solid but boxlike bodies. | * '''+2 Constitution, +2 Intelligence, -2 Charisma, -2 Dexterity:''' Rogue modrons have structured and keen minds, and solid but boxlike bodies. | ||
* '''Medium:''' As medium creatures Rogue Modrons gain no bonuses or penalties from their size. | * '''Medium:''' As medium creatures Rogue Modrons gain no bonuses or penalties from their size. | ||
* '''Construct(living):''' Rogue Modrons have the Living Construct type. | * '''Construct(living):''' Rogue Modrons have the [[Living Construct]] type. | ||
* '''Normal Speed:''' Despite some rogue modrons retaining vestigial wings, these do not grant them any capability of flight. Modrons have a base land speed of 30 feet. | * '''Normal Speed:''' Despite some rogue modrons retaining vestigial wings, these do not grant them any capability of flight. Modrons have a base land speed of 30 feet. | ||
* '''Observant:''' Rogue Modrons gain a +2 racial bonus to Perception. | * '''Observant:''' Rogue Modrons gain a +2 racial bonus to Perception. |
Latest revision as of 11:44, 11 January 2015
Racial Traits
- +2 Constitution, +2 Intelligence, -2 Charisma, -2 Dexterity: Rogue modrons have structured and keen minds, and solid but boxlike bodies.
- Medium: As medium creatures Rogue Modrons gain no bonuses or penalties from their size.
- Construct(living): Rogue Modrons have the Living Construct type.
- Normal Speed: Despite some rogue modrons retaining vestigial wings, these do not grant them any capability of flight. Modrons have a base land speed of 30 feet.
- Observant: Rogue Modrons gain a +2 racial bonus to Perception.
- Hard Shell: Rogue Modrons retain their hard outer shell, granting them a +2 natural armor bonus and Resistance 5 to Acid, Cold and Fire.
- Surprise Vulnerability: Due to their lawful nature, even rogue modrons find it hard to deal with surprises, and are treated as flat-footed until the first round of combat.
- Modron Resistance: Rogue Modrons retain a portion of their former immunities, granting them a +2 to saves vs Illusions and mind-affecting effects.
- Awkward Proportions: Due to their shape, rogue modrons cannot wear standard armor or clothing, requiring it to be custom made to them.
- Languages: Rogue Modrons begin speaking Common and Modron. Modrons with high intelligence scores can choose from the following bonus languages; Celestial, Gnome, Infernal, Moigni.