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	<id>http://www.rilmani.org/w/index.php?action=history&amp;feed=atom&amp;title=Reave%2Fpf</id>
	<title>Reave/pf - Revision history</title>
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	<updated>2026-11-09T22:55:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Reave/pf&amp;diff=2928&amp;oldid=prev</id>
		<title>Idran at 04:52, 8 July 2013</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Reave/pf&amp;diff=2928&amp;oldid=prev"/>
		<updated>2013-07-08T04:52:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:52, 7 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{convert}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{convert}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bladelings &lt;/del&gt;as PCs==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reaves &lt;/ins&gt;as PCs==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ability Adjustments:&amp;#039;&amp;#039;&amp;#039; +2 Strength, +2 Dexterity, -2 Charisma.  Reaves are quite strong, and their extra arms give them a good deal of dextrousness, but they&amp;#039;re a bit too quick to anger for most cutters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ability Adjustments:&amp;#039;&amp;#039;&amp;#039; +2 Strength, +2 Dexterity, -2 Charisma.  Reaves are quite strong, and their extra arms give them a good deal of dextrousness, but they&amp;#039;re a bit too quick to anger for most cutters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dmsite-ps_:diff::1.12:old-2473:rev-2928 --&gt;
&lt;/table&gt;</summary>
		<author><name>Idran</name></author>
	</entry>
	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Reave/pf&amp;diff=2473&amp;oldid=prev</id>
		<title>Idran: Created page with &quot;{{convert}}  ==Bladelings as PCs==  * &#039;&#039;&#039;Ability Adjustments:&#039;&#039;&#039; +2 Strength, +2 Dexterity, -2 Charisma.  Reaves are quite strong, and their extra arms give them a good deal of d...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Reave/pf&amp;diff=2473&amp;oldid=prev"/>
		<updated>2012-04-11T22:47:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{convert}}  ==Bladelings as PCs==  * &amp;#039;&amp;#039;&amp;#039;Ability Adjustments:&amp;#039;&amp;#039;&amp;#039; +2 Strength, +2 Dexterity, -2 Charisma.  Reaves are quite strong, and their extra arms give them a good deal of d...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{convert}}&lt;br /&gt;
&lt;br /&gt;
==Bladelings as PCs==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ability Adjustments:&amp;#039;&amp;#039;&amp;#039; +2 Strength, +2 Dexterity, -2 Charisma.  Reaves are quite strong, and their extra arms give them a good deal of dextrousness, but they&amp;#039;re a bit too quick to anger for most cutters.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Racial Skill Bonuses:&amp;#039;&amp;#039;&amp;#039; +2 racial bonus on Intimidate and Sleight of Hand checks.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Natural Armor:&amp;#039;&amp;#039;&amp;#039; A reaves hide gives them a natural armor bonus of +2.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Four Arms (Ex):&amp;#039;&amp;#039;&amp;#039; Reaves have four arms, allowing them to wield more in combat than most.  A reave can wield up to four one-handed weapons, but the third and fourth suffer the normal off-handed penalty; this penalty is not effected by anything which normally reduces it.  A reave gains no additional bonus from wielding more than one shield.  Due to the arrangement of their arms, a reave suffers a -5 penalty to hit with any bow; crossbows are not effected.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fading (Su):&amp;#039;&amp;#039;&amp;#039; As a move action, a reave can &amp;quot;fade&amp;quot; to the Astral if they are somewhere with access to the plane (the Prime or the top layer of an Outer Plane).  For every round faded, they move 20 feet in a random direction (chosen at the time of the fade, roll a d8 as splash damage).  A reave can remain faded for up to 6 rounds; should they end up in a solid object, they are shunted backwards along their path to the first open area.  Fading is blocked by 6 continuous feet of stone, 6 continuous inches of common metal, a thin sheet of lead, or 18 continuous feet of wood or dirt.  A reave is fatigued after coming out of a fade.  A reave may fade up to once per hour.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039;&amp;#039; Reaves begin play speaking Common and Reave.  Reaves with high Intelligence scores can choose any of the following bonus languages: Dwarven, Goblin, Infernal, Orc.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* {{cite|Planescape Monstrous Compendium II|pp.80-81}}&lt;/div&gt;</summary>
		<author><name>Idran</name></author>
	</entry>
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