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	<id>http://www.rilmani.org/w/index.php?action=history&amp;feed=atom&amp;title=Living_Construct</id>
	<title>Living Construct - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.rilmani.org/w/index.php?action=history&amp;feed=atom&amp;title=Living_Construct"/>
	<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Living_Construct&amp;action=history"/>
	<updated>2026-05-02T02:03:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=4013&amp;oldid=prev</id>
		<title>Idran at 23:11, 20 May 2017</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=4013&amp;oldid=prev"/>
		<updated>2017-05-20T23:11:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:11, 20 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Probably the most common living construct on the planes, and also the oldest, are the [[modron]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with modrons in a sensible manner.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Probably the most common living construct on the planes, and also the oldest, are the [[modron]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with modrons in a sensible manner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main living construct &amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;race&lt;/del&gt;&amp;quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;[[warforged]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[Eberron]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main living construct &amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;species&lt;/ins&gt;&amp;quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is the &lt;/ins&gt;[[warforged]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[Eberron]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main races&lt;/del&gt;, living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance &amp;amp;emdash golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy &amp;amp;emdash though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/ins&gt;two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peoples&lt;/ins&gt;, living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance &amp;amp;emdash golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy &amp;amp;emdash though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ecology==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ecology==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Indeed, many encounters with living constructs are initiated when a planeswalker finds and repairs a battered construct from critical or almost-destroyed condition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Indeed, many encounters with living constructs are initiated when a planeswalker finds and repairs a battered construct from critical or almost-destroyed condition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main feature of such &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;races, &lt;/del&gt;is that they do not reproduce naturally. Being constructs, they must be created, and so far there have arisen many different means of creation. The primary means is through artifacts, such as the Creation Forges of Eberron which allow for mass production of warforged to fight in their war. Individual living constructs can have wildly varying origins, from deific curses or boons to wild magic effects to mad alchemy gone horribly right. The creation of the modrons is a mystery; some claim [[Primus]] creates them, others say that the [[Energy Pool]] is an incredible powerful artifact that keeps their numbers constant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main feature of such &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peoples &lt;/ins&gt;is that they do not reproduce naturally. Being constructs, they must be created, and so far there have arisen many different means of creation. The primary means is through artifacts, such as the Creation Forges of Eberron which allow for mass production of warforged to fight in their war. Individual living constructs can have wildly varying origins, from deific curses or boons to wild magic effects to mad alchemy gone horribly right. The creation of the modrons is a mystery; some claim [[Primus]] creates them, others say that the [[Energy Pool]] is an incredible powerful artifact that keeps their numbers constant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dmsite-ps_:diff::1.12:old-3596:rev-4013 --&gt;
&lt;/table&gt;</summary>
		<author><name>Idran</name></author>
	</entry>
	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=3596&amp;oldid=prev</id>
		<title>Ambi at 20:28, 11 January 2015</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=3596&amp;oldid=prev"/>
		<updated>2015-01-11T20:28:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:28, 11 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{creature}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{creature}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Living Constructs are relatively rare on the planes, being a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rare &lt;/del&gt;variety of an already uncommon type of creature. In short, they are Constructs that have sentience and free will, and that combine aspects of both constructs and living creatures.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Living Constructs are relatively rare on the planes, being a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special &lt;/ins&gt;variety of an already uncommon type of creature. In short, they are Constructs that have sentience and free will, and that combine aspects of both constructs and living creatures.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since, like constructs, they are created, this usually means their creation entails powerful and complex enchantments, usually on the magical scale of deities or artifacts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since, like constructs, they are created, this usually means their creation entails powerful and complex enchantments, usually on the magical scale of deities or artifacts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Probably the most common living construct on the planes, and also the oldest, are the [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modron&lt;/del&gt;]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modrons &lt;/del&gt;in a sensible manner.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Probably the most common living construct on the planes, and also the oldest, are the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modron&lt;/ins&gt;]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modrons &lt;/ins&gt;in a sensible manner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main living construct &amp;quot;race&amp;quot; are [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warforged&lt;/del&gt;]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[Eberron]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main living construct &amp;quot;race&amp;quot; are [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warforged&lt;/ins&gt;]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[Eberron]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the two main races, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other &lt;/del&gt;living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the two main races, living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;emdash &lt;/ins&gt;golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;emdash &lt;/ins&gt;though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ecology==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ecology==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most notable features of living constructs are those arising from their construct heritage. They have no need to sleep, eat, breathe, and are not affected by mortal frails such as poison, tiring, or old age, though they suffer from wear and tear over the ages. This remarkable durability comes offset with a price &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;unlike living creatures, they do not heal naturally, so while they are more resistant to harm, injuries are much more long-lasting and harder to fix with curative magic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most notable features of living constructs are those arising from their construct heritage. They have no need to sleep, eat, breathe, and are not affected by mortal frails such as poison, tiring, or old age, though they suffer from wear and tear over the ages. This remarkable durability comes offset with a price&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;unlike living creatures, they do not heal naturally, so while they are more resistant to harm, injuries are much more long-lasting and harder to fix with curative magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Indeed, many encounters with living constructs are initiated &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whenever &lt;/del&gt;a planeswalker finds and repairs a battered construct from critical or almost-destroyed condition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Indeed, many encounters with living constructs are initiated &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/ins&gt;a planeswalker finds and repairs a battered construct from critical or almost-destroyed condition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main feature of such races, is that they do not reproduce naturally. Being constructs, they must be created, and so far there have arisen many different means of creation. The primary means is through artifacts, such as the Creation Forges of Eberron which allow for mass production of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warforged &lt;/del&gt;to fight in their war. Individual living constructs can have wildly varying origins, from deific curses or boons&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or &lt;/del&gt;wild magic effects. The creation of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modrons &lt;/del&gt;is a mystery; some claim [[Primus]] creates them, others say that the [[Energy Pool]] is an incredible powerful artifact that keeps their numbers constant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main feature of such races, is that they do not reproduce naturally. Being constructs, they must be created, and so far there have arisen many different means of creation. The primary means is through artifacts, such as the Creation Forges of Eberron which allow for mass production of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warforged &lt;/ins&gt;to fight in their war. Individual living constructs can have wildly varying origins, from deific curses or boons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;wild magic effects &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to mad alchemy gone horribly right&lt;/ins&gt;. The creation of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modrons &lt;/ins&gt;is a mystery; some claim [[Primus]] creates them, others say that the [[Energy Pool]] is an incredible powerful artifact that keeps their numbers constant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Ambi</name></author>
	</entry>
	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=3595&amp;oldid=prev</id>
		<title>Ambi at 20:15, 11 January 2015</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=3595&amp;oldid=prev"/>
		<updated>2015-01-11T20:15:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:15, 11 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Probably the most common living construct on the planes, and also the oldest, are the [[Modron]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with Modrons in a sensible manner.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Probably the most common living construct on the planes, and also the oldest, are the [[Modron]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with Modrons in a sensible manner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main living construct &amp;quot;race&amp;quot; are [[Warforged]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ebberon&lt;/del&gt;]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The other main living construct &amp;quot;race&amp;quot; are [[Warforged]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eberron&lt;/ins&gt;]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the two main races, other living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance - golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy - though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other than the two main races, other living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance - golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy - though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Ambi</name></author>
	</entry>
	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=3592&amp;oldid=prev</id>
		<title>Ambi: Created page, made links to Modrons and Warforged articles, speculation on origin of Modrons and potential individual Living Constructs</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Living_Construct&amp;diff=3592&amp;oldid=prev"/>
		<updated>2015-01-11T19:43:41Z</updated>

		<summary type="html">&lt;p&gt;Created page, made links to Modrons and Warforged articles, speculation on origin of Modrons and potential individual Living Constructs&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{creature}}&lt;br /&gt;
Living Constructs are relatively rare on the planes, being a rare variety of an already uncommon type of creature. In short, they are Constructs that have sentience and free will, and that combine aspects of both constructs and living creatures. &lt;br /&gt;
&lt;br /&gt;
Since, like constructs, they are created, this usually means their creation entails powerful and complex enchantments, usually on the magical scale of deities or artifacts.&lt;br /&gt;
==History==&lt;br /&gt;
Probably the most common living construct on the planes, and also the oldest, are the [[Modron]]s. The exact origin, both method and date, are unknown to scholars at this time and are likely to remain such, due to the general difficulty of interacting with Modrons in a sensible manner.&lt;br /&gt;
&lt;br /&gt;
The other main living construct &amp;quot;race&amp;quot; are [[Warforged]], though they are much more commonly encountered on their Prime worlds of origin, the most well known of which being [[Ebberon]]. Warforged of other primes are also sometimes found on the planes, but the impetus to create them has yet to be reached due to various environmental factors.&lt;br /&gt;
&lt;br /&gt;
Other than the two main races, other living constructs can occur on an individual basis, none really widespread enough to count as a independent species. To the consternation of scholars, this is usually a coincidental occurance - golems that develop sentience over a millenia-long existance, freakish magical transmutations, or deific fancy - though some great crafters are reported to have created living constructs of their own, usually as a lifetime endeavour.&lt;br /&gt;
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==Ecology==&lt;br /&gt;
The most notable features of living constructs are those arising from their construct heritage. They have no need to sleep, eat, breathe, and are not affected by mortal frails such as poison, tiring, or old age, though they suffer from wear and tear over the ages. This remarkable durability comes offset with a price - unlike living creatures, they do not heal naturally, so while they are more resistant to harm, injuries are much more long-lasting and harder to fix with curative magic.&lt;br /&gt;
Indeed, many encounters with living constructs are initiated whenever a planeswalker finds and repairs a battered construct from critical or almost-destroyed condition.&lt;br /&gt;
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The other main feature of such races, is that they do not reproduce naturally. Being constructs, they must be created, and so far there have arisen many different means of creation. The primary means is through artifacts, such as the Creation Forges of Eberron which allow for mass production of Warforged to fight in their war. Individual living constructs can have wildly varying origins, from deific curses or boons, or wild magic effects. The creation of the Modrons is a mystery; some claim [[Primus]] creates them, others say that the [[Energy Pool]] is an incredible powerful artifact that keeps their numbers constant.&lt;br /&gt;
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==References==&lt;br /&gt;
* {{cite|Eberron Campaign Setting|pp.20-24}}&lt;br /&gt;
* {{cite|Races of Eberron|pp.7-24}}&lt;br /&gt;
* {{cite|Dragon #354 - Return of the Modrons|pp.35-49}}&lt;/div&gt;</summary>
		<author><name>Ambi</name></author>
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