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	<title>Gear spirit/pf - Revision history</title>
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	<updated>2026-05-02T04:44:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Gear_spirit/pf&amp;diff=3727&amp;oldid=prev</id>
		<title>Idran: Created page with &quot;{{convert}}  {{stat PF| cr = 2 | al = Always LN | sz = s | type = out | stype = Extraplanar (Mechanus) | init = 4 | sense = Darkvision 60 ft.; Perception +4 | lang =  | aura =...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Gear_spirit/pf&amp;diff=3727&amp;oldid=prev"/>
		<updated>2016-06-04T23:27:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{convert}}  {{stat PF| cr = 2 | al = Always LN | sz = s | type = out | stype = Extraplanar (Mechanus) | init = 4 | sense = Darkvision 60 ft.; Perception +4 | lang =  | aura =...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{convert}}&lt;br /&gt;
&lt;br /&gt;
{{stat PF|&lt;br /&gt;
cr = 2 |&lt;br /&gt;
al = Always LN |&lt;br /&gt;
sz = s |&lt;br /&gt;
type = out |&lt;br /&gt;
stype = Extraplanar (Mechanus) |&lt;br /&gt;
init = 4 |&lt;br /&gt;
sense = Darkvision 60 ft.; Perception +4 |&lt;br /&gt;
lang =  |&lt;br /&gt;
aura =  |&lt;br /&gt;
ac = 16 |&lt;br /&gt;
touchac = 14 |&lt;br /&gt;
flatac = 13 |&lt;br /&gt;
acsource = +3 Dex, +2 natural, +1 size |&lt;br /&gt;
hd = 1 |&lt;br /&gt;
heal =  |&lt;br /&gt;
def =  |&lt;br /&gt;
dr =  |&lt;br /&gt;
imm = mind-affecting effects, negative energy |&lt;br /&gt;
res = acid 5, cold 5, fire 5 |&lt;br /&gt;
weak = rust |&lt;br /&gt;
sr = 21 |&lt;br /&gt;
f = 7 |&lt;br /&gt;
r = 4 |&lt;br /&gt;
w = 4 |&lt;br /&gt;
specsave =  |&lt;br /&gt;
spd = 20 ft., burrow 20 ft. |&lt;br /&gt;
melee1 =  |&lt;br /&gt;
range1 =  |&lt;br /&gt;
space = 5 ft. |&lt;br /&gt;
reach = 5 ft. |&lt;br /&gt;
bab = 1 |&lt;br /&gt;
satk =  |&lt;br /&gt;
spell1 =  |&lt;br /&gt;
spclass1 =  |&lt;br /&gt;
spcl1 =  |&lt;br /&gt;
sla =  |&lt;br /&gt;
cl =  |&lt;br /&gt;
rntch =  |&lt;br /&gt;
str = 9 |&lt;br /&gt;
dex = 17 |&lt;br /&gt;
con = 16 |&lt;br /&gt;
int = 10 |&lt;br /&gt;
wis = 11 |&lt;br /&gt;
cha = 10 |&lt;br /&gt;
sq = bypass armor, machine form, meld with metal |&lt;br /&gt;
gear =  |&lt;br /&gt;
feats = Skill Focus (Craft(Clockwork)) |&lt;br /&gt;
efeats =  |&lt;br /&gt;
skills = Craft(Clockwork) +7, Disable Device +7, Knowledge(Engineering) +4, Perception +4, Stealth +8, Use Magic Device +4 |&lt;br /&gt;
skptno = y |&lt;br /&gt;
env = Mechanus |&lt;br /&gt;
org = Solitary |&lt;br /&gt;
tres = None |&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bypass Armor (Ex):&amp;#039;&amp;#039;&amp;#039; A gear spirit can ignore any armor or shield bonuses from metallic armor.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Machine Form (Ex):&amp;#039;&amp;#039;&amp;#039; A gear spirit can transform itself into any sort of useful metal object or device of size Diminutive to Small as the spell &amp;#039;&amp;#039;alter self&amp;#039;&amp;#039;. In such a form, it works precisely as the true object or device, and has hardness 12. Common forms taken include repeating crossbows, repair tools, and timekeeping devices.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Meld With Metal (Ex):&amp;#039;&amp;#039;&amp;#039; A gear spirit can meld with metal as the spell &amp;#039;&amp;#039;meld into stone&amp;#039;&amp;#039;. If it melds with an object with moving parts, it can control those moving parts at will as though the object were affected by &amp;#039;&amp;#039;animate objects&amp;#039;&amp;#039;. This effect has no duration.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
* {{cite|Planes of Law - Monstrous Compendium|pp.20-21}}&lt;br /&gt;
* {{cite|Planescape: Torment}}&lt;/div&gt;</summary>
		<author><name>Idran</name></author>
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