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	<id>http://www.rilmani.org/w/index.php?action=history&amp;feed=atom&amp;title=Fundamental%2Fpf</id>
	<title>Fundamental/pf - Revision history</title>
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	<updated>2026-05-02T03:09:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Fundamental/pf&amp;diff=2123&amp;oldid=prev</id>
		<title>Idran at 08:00, 6 July 2011</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Fundamental/pf&amp;diff=2123&amp;oldid=prev"/>
		<updated>2011-07-06T08:00:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:00, 6 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot;&gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 207:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| These creatures are at the center of a philosophical debate over the nature of life as opposed to animated objects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| These creatures are at the center of a philosophical debate over the nature of life as opposed to animated objects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Reference==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{cite|Planescape MCIII|pp.46-47}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dmsite-ps_:diff::1.12:old-2122:rev-2123 --&gt;
&lt;/table&gt;</summary>
		<author><name>Idran</name></author>
	</entry>
	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Fundamental/pf&amp;diff=2122&amp;oldid=prev</id>
		<title>Idran: Created page with &quot;{{convert}} While for the most part fundamentals are identical statistically, they can be divided into four categories, each of which varies slightly.  These can generally be tho...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.rilmani.org/w/index.php?title=Fundamental/pf&amp;diff=2122&amp;oldid=prev"/>
		<updated>2011-07-06T07:59:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{convert}} While for the most part fundamentals are identical statistically, they can be divided into four categories, each of which varies slightly.  These can generally be tho...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{convert}}&lt;br /&gt;
While for the most part fundamentals are identical statistically, they can be divided into four categories, each of which varies slightly.  These can generally be thought of as gaseous, liquid, solid, and energetic fundamentals.  In addition, each fundamental has the subtype of the elements composing it, and the appropriate home plane for its element.  There is no Positive or Negative fundamental.&lt;br /&gt;
&lt;br /&gt;
A fundamental can always see perfectly in its native element.  When exposed to their opposing element in any significant quantities, pure or not, fundamentals take one damage per round until removed from that element.  Fundamental slam attacks could as the energy type most associated with their native element:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fire, Magma, Radiance || Fire&lt;br /&gt;
|-&lt;br /&gt;
| Ash, Ice || Cold&lt;br /&gt;
|-&lt;br /&gt;
| Ooze || Acid&lt;br /&gt;
|-&lt;br /&gt;
| Lightning || Electricity&lt;br /&gt;
|-&lt;br /&gt;
| Air || Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Other || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Air, Ash, Dust, Smoke, Steam, Vacuum==&lt;br /&gt;
&lt;br /&gt;
{{stat PF|&lt;br /&gt;
nameor = Gaseous Fundamental |&lt;br /&gt;
cr = 1/4 |&lt;br /&gt;
al = Always N |&lt;br /&gt;
sz = t |&lt;br /&gt;
type = out |&lt;br /&gt;
stype = air/earth/fire/water, elemental, extraplanar (varies) |&lt;br /&gt;
init = 2 |&lt;br /&gt;
sense = darkvision 60 ft.; Perception -2 |&lt;br /&gt;
lang = none |&lt;br /&gt;
ac = 14 |&lt;br /&gt;
touchac = 14 |&lt;br /&gt;
flatac = 12 |&lt;br /&gt;
acsource = Dex +2, Size +2 |&lt;br /&gt;
hd = 1 |&lt;br /&gt;
imm = elemental traits, own element |&lt;br /&gt;
weak = opposing element |&lt;br /&gt;
f = 2 |&lt;br /&gt;
r = 5 |&lt;br /&gt;
w = -1 |&lt;br /&gt;
specsave =  |&lt;br /&gt;
spd = Fly 60 ft. (perfect) |&lt;br /&gt;
melee1 = slam -1 (1d2-4 element) |&lt;br /&gt;
space = 1 ft. |&lt;br /&gt;
reach = 0 ft. |&lt;br /&gt;
bab = 1 |&lt;br /&gt;
str = 2 |&lt;br /&gt;
dex = 15 |&lt;br /&gt;
con = 8 |&lt;br /&gt;
int = 1 |&lt;br /&gt;
wis = 5 |&lt;br /&gt;
cha = 5 |&lt;br /&gt;
feats = Flyby Attack |&lt;br /&gt;
skills = Stealth +6; &amp;#039;&amp;#039;&amp;#039;Racial Modifier&amp;#039;&amp;#039;&amp;#039; +8 in own element |&lt;br /&gt;
env = Elemental Plane |&lt;br /&gt;
org = solitary or flock (2-20) |&lt;br /&gt;
tres = none |&lt;br /&gt;
specab = no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fire, Lightning, Radiance==&lt;br /&gt;
&lt;br /&gt;
{{stat PF|&lt;br /&gt;
nameor = Energy Fundamental |&lt;br /&gt;
cr = 1/4 |&lt;br /&gt;
al = Always N |&lt;br /&gt;
sz = t |&lt;br /&gt;
type = out |&lt;br /&gt;
stype = air/earth/fire/water, elemental, extraplanar (varies) |&lt;br /&gt;
init = 2 |&lt;br /&gt;
sense = darkvision 60 ft.; Perception -2 |&lt;br /&gt;
lang = none |&lt;br /&gt;
ac = 15 |&lt;br /&gt;
touchac = 14 |&lt;br /&gt;
flatac = 13 |&lt;br /&gt;
acsource = Dex +2, Size +2, Natural +1 |&lt;br /&gt;
hd = 1 |&lt;br /&gt;
imm = elemental traits, own element |&lt;br /&gt;
weak = opposing element |&lt;br /&gt;
f = 2 |&lt;br /&gt;
r = 5 |&lt;br /&gt;
w = -1 |&lt;br /&gt;
specsave =  |&lt;br /&gt;
spd = Fly 45 ft. (perfect) |&lt;br /&gt;
melee1 = slam -1 (1d2-4 element) |&lt;br /&gt;
space = 1 ft. |&lt;br /&gt;
reach = 0 ft. |&lt;br /&gt;
bab = 1 |&lt;br /&gt;
str = 2 |&lt;br /&gt;
dex = 15 |&lt;br /&gt;
con = 8 |&lt;br /&gt;
int = 1 |&lt;br /&gt;
wis = 5 |&lt;br /&gt;
cha = 5 |&lt;br /&gt;
feats = Flyby Attack |&lt;br /&gt;
skills = Stealth +6; &amp;#039;&amp;#039;&amp;#039;Racial Modifier&amp;#039;&amp;#039;&amp;#039; +8 in own element |&lt;br /&gt;
env = Elemental Plane |&lt;br /&gt;
org = solitary or flock (2-20) |&lt;br /&gt;
tres = none |&lt;br /&gt;
specab = no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Magma, Ooze, Water==&lt;br /&gt;
&lt;br /&gt;
{{stat PF|&lt;br /&gt;
nameor = Liquid Fundamental |&lt;br /&gt;
cr = 1/4 |&lt;br /&gt;
al = Always N |&lt;br /&gt;
sz = t |&lt;br /&gt;
type = out |&lt;br /&gt;
stype = air/earth/fire/water, elemental, extraplanar (varies) |&lt;br /&gt;
init = 2 |&lt;br /&gt;
sense = darkvision 60 ft.; Perception -2 |&lt;br /&gt;
lang = none |&lt;br /&gt;
ac = 15 |&lt;br /&gt;
touchac = 14 |&lt;br /&gt;
flatac = 13 |&lt;br /&gt;
acsource = Dex +2, Size +2, Natural +1 |&lt;br /&gt;
hd = 1 |&lt;br /&gt;
imm = elemental traits, own element |&lt;br /&gt;
weak = opposing element |&lt;br /&gt;
f = 2 |&lt;br /&gt;
r = 5 |&lt;br /&gt;
w = -1 |&lt;br /&gt;
specsave =  |&lt;br /&gt;
spd = Fly 30 ft. (perfect) |&lt;br /&gt;
melee1 = slam -1 (1d2-4 element) |&lt;br /&gt;
space = 1 ft. |&lt;br /&gt;
reach = 0 ft. |&lt;br /&gt;
bab = 1 |&lt;br /&gt;
str = 2 |&lt;br /&gt;
dex = 15 |&lt;br /&gt;
con = 8 |&lt;br /&gt;
int = 1 |&lt;br /&gt;
wis = 5 |&lt;br /&gt;
cha = 5 |&lt;br /&gt;
feats = Flyby Attack |&lt;br /&gt;
skills = Stealth +6; &amp;#039;&amp;#039;&amp;#039;Racial Modifier&amp;#039;&amp;#039;&amp;#039; +8 in own element |&lt;br /&gt;
env = Elemental Plane |&lt;br /&gt;
org = solitary or flock (2-20) |&lt;br /&gt;
tres = none |&lt;br /&gt;
specab = no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Earth, Ice, Mineral, Salt==&lt;br /&gt;
&lt;br /&gt;
{{stat PF|&lt;br /&gt;
nameor = Solid Fundamental |&lt;br /&gt;
cr = 1/4 |&lt;br /&gt;
al = Always N |&lt;br /&gt;
sz = t |&lt;br /&gt;
type = out |&lt;br /&gt;
stype = air/earth/fire/water, elemental, extraplanar (varies) |&lt;br /&gt;
init = 2 |&lt;br /&gt;
sense = darkvision 60 ft.; Perception -2 |&lt;br /&gt;
lang = none |&lt;br /&gt;
ac = 16 |&lt;br /&gt;
touchac = 14 |&lt;br /&gt;
flatac = 14 |&lt;br /&gt;
acsource = Dex +2, Size +2, Natural +2 |&lt;br /&gt;
hd = 1 |&lt;br /&gt;
imm = elemental traits, own element |&lt;br /&gt;
weak = opposing element |&lt;br /&gt;
f = 2 |&lt;br /&gt;
r = 5 |&lt;br /&gt;
w = -1 |&lt;br /&gt;
specsave =  |&lt;br /&gt;
spd = Fly 20 ft. (perfect) |&lt;br /&gt;
melee1 = slam -1 (1d2-4 element) |&lt;br /&gt;
space = 1 ft. |&lt;br /&gt;
reach = 0 ft. |&lt;br /&gt;
bab = 1 |&lt;br /&gt;
str = 2 |&lt;br /&gt;
dex = 15 |&lt;br /&gt;
con = 8 |&lt;br /&gt;
int = 1 |&lt;br /&gt;
wis = 5 |&lt;br /&gt;
cha = 5 |&lt;br /&gt;
sq = element glide |&lt;br /&gt;
feats = Flyby Attack |&lt;br /&gt;
skills = Stealth +6; &amp;#039;&amp;#039;&amp;#039;Racial Modifier&amp;#039;&amp;#039;&amp;#039; +8 in own element |&lt;br /&gt;
env = Elemental Plane |&lt;br /&gt;
org = solitary or flock (2-20) |&lt;br /&gt;
tres = none |&lt;br /&gt;
specab = no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fundamental Lore==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|+ colspan=2 |  Knowledge (arcana, the planes)&lt;br /&gt;
|-&lt;br /&gt;
! DC&lt;br /&gt;
! Result&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| You can identify this creature as a fundamental, a basic elemental being native to the Inner Planes.  This result identifies all outsider and elemental traits.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Fundamentals are harmless beings that are little more than the moths or fireflies of the Inner Planes.&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| These creatures are at the center of a philosophical debate over the nature of life as opposed to animated objects.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Idran</name></author>
	</entry>
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