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	<title>Cranium rat/pf - Revision history</title>
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	<updated>2026-05-02T05:03:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.rilmani.org/w/index.php?title=Cranium_rat/pf&amp;diff=4184&amp;oldid=prev</id>
		<title>Idran: Created page with &quot;{{convert2}} ==Single==  A single cranium rat has stats identical to a single rat.  ==Lesser Pack== {{stat PF| nameor = Lesser Pack | cr = 3 | al = NE | sz = t | type = mgb |...&quot;</title>
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		<updated>2020-12-04T02:21:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{convert2}} ==Single==  A single cranium rat has stats identical to a single rat.  ==Lesser Pack== {{stat PF| nameor = Lesser Pack | cr = 3 | al = NE | sz = t | type = mgb |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{convert2}}&lt;br /&gt;
==Single==&lt;br /&gt;
&lt;br /&gt;
A single cranium rat has stats identical to a single rat.&lt;br /&gt;
&lt;br /&gt;
==Lesser Pack==&lt;br /&gt;
{{stat PF|&lt;br /&gt;
nameor = Lesser Pack |&lt;br /&gt;
cr = 3 |&lt;br /&gt;
al = NE |&lt;br /&gt;
sz = t |&lt;br /&gt;
type = mgb |&lt;br /&gt;
stype = extraplanar (varies), swarm |&lt;br /&gt;
init = 6 |&lt;br /&gt;
sense = low-light vision, scent, thoughtsense 60 ft.; Perception +8 |&lt;br /&gt;
lang = telepathy 100 ft. |&lt;br /&gt;
aura =  |&lt;br /&gt;
ac = 15 |&lt;br /&gt;
touchac = 15 |&lt;br /&gt;
flatac = 13 |&lt;br /&gt;
acsource = +2 Dex, +1 insight, +2 size |&lt;br /&gt;
hd = 4 |&lt;br /&gt;
heal =  |&lt;br /&gt;
def = swarm traits |&lt;br /&gt;
dr =  |&lt;br /&gt;
imm =  |&lt;br /&gt;
res =  |&lt;br /&gt;
sr =  |&lt;br /&gt;
f = 4 |&lt;br /&gt;
r = 5 |&lt;br /&gt;
w = 2 |&lt;br /&gt;
specsave =  |&lt;br /&gt;
spd = 15 ft., climb 15 ft., swim 15 ft. |&lt;br /&gt;
melee1 = swarm (1d6 plus disease and distraction) |&lt;br /&gt;
range1 =  |&lt;br /&gt;
space = 10 ft. |&lt;br /&gt;
reach = 0 ft. |&lt;br /&gt;
bab = 2 |&lt;br /&gt;
satk = disease, distraction (DC 12), psychic spellcasting |&lt;br /&gt;
spell1 = 1st (3/day)&amp;amp;mdash;&amp;#039;&amp;#039;charm person&amp;#039;&amp;#039; (DC 10), &amp;#039;&amp;#039;mind thrust I&amp;#039;&amp;#039; (DC 10)&amp;lt;br&amp;gt;&lt;br /&gt;
0 (at will)&amp;amp;mdash;&amp;#039;&amp;#039;daze&amp;#039;&amp;#039; (DC 9), &amp;#039;&amp;#039;ghost sound&amp;#039;&amp;#039; (DC 9), &amp;#039;&amp;#039;open/close&amp;#039;&amp;#039;, &amp;#039;&amp;#039;telekinetic projectile&amp;#039;&amp;#039; (DC 9) |&lt;br /&gt;
spclass1 = psy |&lt;br /&gt;
spcl1 = 1 |&lt;br /&gt;
sla =  |&lt;br /&gt;
cl =  |&lt;br /&gt;
rntch =  |&lt;br /&gt;
str = 2 |&lt;br /&gt;
dex = 15 |&lt;br /&gt;
con = 13 |&lt;br /&gt;
int = 9 |&lt;br /&gt;
wis = 13 |&lt;br /&gt;
cha = 2 |&lt;br /&gt;
sq =  |&lt;br /&gt;
gear =  |&lt;br /&gt;
feats = Improved Initiative, Skill Focus (Perception) |&lt;br /&gt;
efeats =  |&lt;br /&gt;
skills = Acrobatics +6, Climb +10, Perception +8, Stealth +14, Swim +10; &amp;#039;&amp;#039;&amp;#039;Racial Modifiers&amp;#039;&amp;#039;&amp;#039; uses Dex to modify Climb and Swim |&lt;br /&gt;
skptno = no |&lt;br /&gt;
env = Any urban |&lt;br /&gt;
org = solitary |&lt;br /&gt;
tres = none |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Disease (Ex):&amp;#039;&amp;#039;&amp;#039; Filth fever: Swarm—injury; save Fort DC 12; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Merge Swarms (Ex):&amp;#039;&amp;#039;&amp;#039; Two or more lesser cranium rat packs can move into the same space and merge into a single swarm. For every swarm merged into the first in this way, increase the HD, intelligence, caster level, insight bonus, and CR by 1, and adjust all stats accordingly.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* {{cite|Bestiary 6|pg.156}}&lt;br /&gt;
* {{cite|Fiend Folio (3e)|pp.167-169}}&lt;/div&gt;</summary>
		<author><name>Idran</name></author>
	</entry>
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