http://www.rilmani.org/w/api.php?action=feedcontributions&user=Horza&feedformat=atomTimaresh - User contributions [en]2024-03-29T07:52:09ZUser contributionsMediaWiki 1.39.3http://www.rilmani.org/w/index.php?title=Death_knight&diff=1701Death knight2010-04-20T12:32:40Z<p>Horza: </p>
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<div>{{Creature}}<br />
One of the rarer undead beings, death knights are the physical representation of the betrayal of ones' principles in the name of pride or anger, a creature that while once good, has far fallen from grace, and seeks to destroy all they once believed in in the name of their foul patron. Dark champions, these beings are nothing more than a perversion of the ideals of knights, both in form and in attitude.<br />
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==History==<br />
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Death knights are a somewhat recent undead creation compared with other forms, first recorded merely 375 years ago. The first death knight was the result of a pact between the [[abyssal lord]] [[Demogorgon]] and [[Sir Kargoth]] of [[Oerth]], a member of the Knight Protectors seeking vengeance against a fellow knight for a humiliating loss of honor resulting from a failed duel. Others soon were to follow on that world, and within days he was joined by thirteen of his fellow knights in undeath, a collection that, in the name of Demogorgon, still wreaks havoc upon that realm to this day.<br />
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It was mere years after this event that [[Lord Soth]] of [[Krynn]] was similarly afflicted, though in his case it was a divine curse placed upon him by the gods of that realm as punishment. His position on that world as one of its supreme evils quickly led to the association of the death knight "race" with the world of Krynn, but his popularization has led to further repetition of Demogorgon's original feat across the Prime. At present, hundreds if not thousands of death knights exist throughout the multiverse, a rare but powerful "breed" of undead.<br />
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==Ecology==<br />
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Death knights are created as the result of a dark ritual, one draining enough that it can only reliably be performed by a powerful fiend or divine entity. This ritual is sometimes by the request of the subject, but at other times is inflicted as a "reward" for their horrific deeds. A person can only be subject to the death knight ritual if they once fought with force of arms in the name of good, but have since performed an act of supreme evil. Any such individuals are a potential subject for the ritual, but the most powerful by far are those created from fallen paladins; such death knights almost always possess the powers of a [[blackguard]] in addition to their innate undead abilities.<br />
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While death knights can be found in the service of anyone with the ability to create them, Demogorgon, as their original progenitor, still has the largest number of them in his service, counting dozens of these undead beings in his ranks. [[XXXXXX]] was also known to have a dozen of these beings serving him in [[Thanatos]] prior to his death. In general, however, these numbers are fairly high - most have perhaps one or two death knights in their service at best, suggesting to some that the creation of a death knight requires a high investment of power on the part of the creator.<br />
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==Appearance==<br />
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Much like a lich, a death knight appears as a well-preserved but ancient corpse, usually wielding darkened plate armor over their form and a massive broadsword. Abyssal fire burns in their eyes, and their voices tend to have a deep, resounding tenor, even more so than they held in life; a near parody of the charismatic, commanding tone held by the most experiences knights. Death knights are usually accompanied by dozens of lesser undead, drawing them to themselves like squires. They also bear a connection to [[nightmare]]s, using them as mounts and even calling them to themselves much as a paladin.<br />
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Hearkening back to their living days, many death knights still carry themselves with the nobility they held before their curse. They will present themselves with the etiquette and manners of a true knight, with many holding vast manors or keeping populations of serfs under tyrannical rule. This faux-noble facade, however, quickly crumbles under the innate aggressive tendencies of the death knight when tested, to their great frustration. While the majority act in such a manner, a few death knights instead abandon all pretenses of their former state, becoming near-hedonistic and indulging in all they denied themselves in life in the name of their oaths.<br />
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==Gallery==<br />
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{{Gallery<br />
|title=Images of death knights<br />
|width=200<br />
|lines=3<br />
|File:DeathKnight.jpg|alt1=Death Knight|A generic death knight<br />
|File:LordSoth.jpg|alt2=Lord Soth|Lord Soth of Krynn, perhaps the most famous death knight<br />
}}<br />
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==References==<br />
* {{cite|title=Dragon #290|pagenum=pp.100-103}}<br />
* {{cite|title=Monster Manual II|pagenum=pp.207-209}}<br />
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[[Category:Undead]]</div>Horzahttp://www.rilmani.org/w/index.php?title=Noncanon:Magpie&diff=1625Noncanon:Magpie2010-03-12T00:19:59Z<p>Horza: Created page with '===Appearance=== Standing just shy of seven feet tall, Magpie the Warforged is without doubt one of the most imposing humoids in the Guild of Planewalkers, her polished mithril a…'</p>
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<div>===Appearance===<br />
Standing just shy of seven feet tall, Magpie the Warforged is without doubt one of the most imposing humoids in the Guild of Planewalkers, her polished mithril and darkwood body true pieces of craftsmanship that in all but flesh looks real. Although she was once of a more golem-like structure, she has since had herself 'redesigned' to better suit her own view of herself. Despite her taller than average size, she looks like a human woman in body and although her face is incapable of expressing the same range of emotions as one of actual face and blood, learning her many moods (blissful and naive inquisitiveness being the most common) is not very difficult.<br />
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Her eyes are two empty sockets with intensive green glares like needlepricks in them, and although she has been given eyelids, it is not unusual for the golem-like construct to forget to blink every once in a while, which some might find disconcerting. Even so, the glow of her eyes, modulated by mood it seems, and attention, are in themselves fascinating to look at, as they act both as and not as pupils of a normal human. Also, you can't really touch them, trust me, it's been tried.<br />
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Magpie has gone through great lengths to reproduce the plethora of pictograms, holy passages and runes of blessing on her new form, all of them written in a language now long gone, with the result of her looking more 'new' than before, most, if not all, of the weathering she had endured now repaired. The sole exception is the personal symbol of Magpie herself, imprinted on her forehead and glowing with a faint green light, which she has not altered, as that is only something her creator has the right to do.<br />
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While Magpie generally doesn't wear much in terms of clothing, she's taking to sewing recently and often makes cloaks, shirts, belts and other little things from stumps or left-over cloth she finds.</div>Horza